示例#1
0
 /// <summary>
 /// Remove player from a host.  It is only checking this HostInstance's Players collection for removal.
 /// </summary>
 /// <param name="playerKey"></param>
 /// <returns></returns>
 public PlayerInstance RemovePlayer(string playerKey)
 {
     return(ConnectedPlayers.RemovePlayer(playerKey));
 }
 public override void OnServerDisconnect(NetworkConnection conn)
 {
     base.OnServerDisconnect(conn);
     Players.RemovePlayer(conn);
     Debug.Log("Client Disconnected to server");
 }
示例#3
0
 /// <summary>
 /// Remove player from a host.  It is only checking this HostInstance's Players collection for removal.
 /// </summary>
 /// <param name="p"></param>
 /// <returns></returns>
 public PlayerInstance RemovePlayer(PlayerInstance p)
 {
     return(ConnectedPlayers.RemovePlayer(p.PlayerKey));
 }