private void GetLocationInfo()
    {
        _nReqAmapLocationCount++;
        string sError = "第" + _nReqAmapLocationCount + "次定位!";

        Debug.Log(sError);
#if UNITY_ANDROID
        AMapLocationInfo amap = AMapLocation.Instance.GetAmapLocationInfo();
        if (amap.NErrorCode == 0)
        {
            StringBuilder sb         = new StringBuilder();
            string        sErrorCode = "错误码为:" + amap.NErrorCode + "\n";
            Debug.Log("错误码为:" + sErrorCode);
            string sIdAddr = "地址为:" + amap.SIdAddr + "\n";
            Debug.Log("地址为:" + sIdAddr);
            string sCountry = "国家为:" + amap.SCountry + "\n";
            Debug.Log("国家为:" + sCountry);
            string sProvince = "省份为:" + amap.SProvince + "\n";
            Debug.Log("省份为:" + sProvince);
            string sCity = "城市为:" + amap.SCity + "\n";
            Debug.Log("城市为:" + sCity);
            string sDistrict = "城区为:" + amap.SDistrict + "\n";
            Debug.Log("城区为:" + sDistrict);
            string sStreet = "街道为:" + amap.SStreet + "\n";
            Debug.Log("街道为:" + sStreet);
            string sStreetNum = "街道牌号为:" + amap.SStreetNum + "\n";
            Debug.Log("街道牌号为:" + sStreetNum);
            string sCityCode = "城市编码为:" + amap.SCityCode + "\n";
            Debug.Log("城市编码为:" + sCityCode);
            string sAdCode = "地区编码为:" + amap.SAdCode + "\n";
            Debug.Log("地区编码为:" + sAdCode);
            string sAoiInfo = "定位AOI信息为:" + amap.SAoiInfo + "\n";
            Debug.Log("定位AOI信息为:" + sAoiInfo);
            string sLongitudes = "经度为:" + amap.Longitude + "\n";
            Debug.Log("经度为:" + sLongitudes);
            string sLatitudes = "纬度为:" + amap.Latitude + "\n";
            Debug.Log("纬度为:" + sLatitudes);

            sb.Append(sIdAddr);
            sb.Append(sCountry);
            sb.Append(sProvince);
            sb.Append(sCity);
            sb.Append(sDistrict);
            sb.Append(sStreet);
            sb.Append(sStreetNum);
            sb.Append(sCityCode);
            sb.Append(sAdCode);
            sb.Append(sAoiInfo);
            sb.Append(sLongitudes);
            sb.Append(sLatitudes);

            if (sIdAddr.Contains("未找到地址"))
            {
                Player.Instance.Address = "未找到地址!请检查定位信息...";
                StartAmapLocation();
            }
            else
            {
                Player.Instance.Address = amap.SIdAddr;
                //发送定位信息
                ClientToServerMsg.SetAdrress(amap.SIdAddr);
            }
        }
        else
        {
            GameData.Tips = ((ErrorMessage)amap.NErrorCode).ToString();
            UIManager.Instance.ShowUiPanel(UIPaths.PanelTips, OpenPanelType.MinToMax);
            SoundManager.Instance.PlaySound(UIPaths.SOUND_BUTTON);
            Debug.Log(((ErrorMessage)amap.NErrorCode).ToString());
        }
#endif
    }