private void AgreeBtnClick() { if (Invite)//是邀请信息 { ClientToServerMsg.OperateInviteMessage(infoData.ClubId, true); GameData.CurrentClubInfo.InviteList.Remove(infoData); } else { ClientToServerMsg.OperatePlayerApply(infoData.ClubId, infoData.Guid, true); GameData.CurrentClubInfo.ApplyMemList.Remove(infoData); } }
private void AgreeBtnClick() { ClientToServerMsg.OperatePlayerApply((uint)GameData.CurrentClubInfo.Id, MeminfoData.Guid, true); }