static void Mouth_Anim_Command(string[] param) { string animation_name = param[0]; string[] sprite_names = new string[param.Length - 1]; int j = 1; for (int i = 0; i < sprite_names.Length; i++) { sprite_names[i] = param[j]; j++; } CharacterAnimations.CreateMouthAnimation(animation_name); CharacterAnimations.AssignMouthAnimation(animation_name, sprite_names); }