private IEnumerator Record(PlayerRecorder playerRecorder, PlayerController playerController) { _controller.PlayBackOtherDuplicatePlayerInteracts(this); playerRecorder.enabled = true; playerRecorder.StartRecording(); playerController.StartCloneControl(_controller); yield return(new WaitForSeconds(_duration)); playerController.StopCloneControl(); _recordings = playerRecorder.StopRecording(); playerRecorder.enabled = false; }