public void UpdateChallenge() { challenge.SetChallengeType(phase.currentPhase); objChallenge = challenge.GetChallenge(challenge.GetChallengeType()); challengeScore = 0; challengeScoreResult = objChallenge.Result; displayText.SetChallengeText(UpdateChallengeText()); displayText.SetChallengeAlertTextColor(0.7f, 0.7f, 0.7f, 1f); // gray text displayText.SetChallengeAlertText(""); difficultCounter++; CheckIfNeedIncreaseDifficult(); }