示例#1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     //print(collision.name + collision.tag);
     if (collision.tag == "Goal")
     {
         canvasController.ActiveWinPanel();
         canvasController.hudPanel.SetActive(false);
         Time.timeScale = 0;
     }
     else if (collision.tag == "LostFloor")
     {
         canvasController.ActiveLostPanel();
         canvasController.hudPanel.SetActive(false);
         Time.timeScale = 0;
     }
     else if (collision.tag == "Tutorial")
     {
         canvasController.tutorialPanel.gameObject.SetActive(false);
     }
 }