private void handleAllIngredientsAcquired() { Debug.Log("All Ingredients Acquired!"); //TODO PLAY FULL MEAL SOUND EFFECT HERE isMealReady = true; //TODO have OPTION to swap between FlatHUD or Phonehud here //canvasController.ResetAllIcons(); canvasController.ActivateMealIcon(); flatHUDController.ShrinkAllModels(); resetAcquiredIngredientTypes(); }