void OnFinishServingAll() { CG_RESTAURANT_FINISHPREPARE packet = (CG_RESTAURANT_FINISHPREPARE)PacketDistributed.CreatePacket(MessageID.PACKET_CG_RESTAURANT_FINISHPREPARE); packet.None = 0; packet.SendPacket(); }
void OnFinishPrepareDesk() { CG_RESTAURANT_FINISHPREPARE packet = (CG_RESTAURANT_FINISHPREPARE)PacketDistributed.CreatePacket(MessageID.PACKET_CG_RESTAURANT_FINISHPREPARE); packet.None = 0; packet.SetDeskIndex(Index); packet.SendPacket(); }