void OnFinishServingAll()
    {
        CG_RESTAURANT_FINISHPREPARE packet = (CG_RESTAURANT_FINISHPREPARE)PacketDistributed.CreatePacket(MessageID.PACKET_CG_RESTAURANT_FINISHPREPARE);

        packet.None = 0;
        packet.SendPacket();
    }
    void OnFinishPrepareDesk()
    {
        CG_RESTAURANT_FINISHPREPARE packet = (CG_RESTAURANT_FINISHPREPARE)PacketDistributed.CreatePacket(MessageID.PACKET_CG_RESTAURANT_FINISHPREPARE);

        packet.None = 0;
        packet.SetDeskIndex(Index);
        packet.SendPacket();
    }