示例#1
0
文件: Base.cs 项目: KeplerVK/Unity3d
    public BoatController()
    {
        status = 1;

        fromPositions = new Vector3[] { new Vector3(4.5F, 1.5F, 0), new Vector3(5.5F, 1.5F, 0) };
        toPositions   = new Vector3[] { new Vector3(-5.5F, 1.5F, 0), new Vector3(-4.5F, 1.5F, 0) };

        boat      = Object.Instantiate(Resources.Load("Perfabs/Boat", typeof(GameObject)), fromPosition, Quaternion.identity, null) as GameObject;
        boat.name = "boat";

        moveToAction = CCMoveToAction.GetSSAtion(boat);


        //moveableScript = boat.AddComponent(typeof(Moveable)) as Moveable;
        boat.AddComponent(typeof(ClickGUI));
    }