示例#1
0
    public void Shoot()
    {
        GameObject       bullet           = (GameObject)Instantiate(bulletPrefab, firePoint.position, firePoint.rotation);
        BulletController bulletController = bullet.GetComponent <BulletController>();

        if (bulletController != null)
        {
            bulletController.Bullet(target);
        }

        ammo.Fire(1);
    }