public override void OnInspectorGUI()
 {
     if (boxDetection.GetComponent <PhysicBody>() == null)
     {
         EditorGUILayout.HelpBox("No physic body component attached. Box detection will not be added to Bepu simulation", MessageType.Warning, true);
     }
     boxDetection.SetSize(EditorGUILayout.Vector3Field("Size", boxDetection.GetSize()));
     OnDrawGizmosSelected(null);
 }