示例#1
0
    public void SetBlock(string typeName)
    {
        BlockShape shape = BlockShape.Find(typeName);

        if (shape == null)
        {
            return;
        }

        this.transform.rotation = Quaternion.identity;
        BlockGroup layer = new BlockGroup();

        layer.AddBlock(new Block(Vector3.zero, BlockDirection.Zplus, shape));
        layer.UpdateMesh();
        this.guide.SetMesh(layer.GetSurfaceMesh(), layer.GetWireMesh());
        this.guide.transform.localPosition = Vector3.zero;
        this.guide.transform.localScale    = Vector3.one;
    }