示例#1
0
    private void Generate_Tree(Block start)
    {
        BlockGroup tree = new BlockGroup("Tree", BlockGroup.GroupType.Tree);

        tree.Add(start);
        int max_height = Size_Y - start.Coordinates.Y;

        if (max_height <= 1)
        {
            return;
        }
        int height = max_height;

        if (max_height > 2)
        {
            height = Mathf.RoundToInt(2 + (max_height - 2) * RNG.Instance.Next_F());
        }
        if (height == 2)
        {
            Temp_Data.All_Blocks[start.Coordinates.X - X_Start][start.Coordinates.Z - Z_Start][start.Coordinates.Y + 1].Change_To(BlockPrototypes.Instance.Get("leaves"));
            return;
        }
        for (int h = start.Coordinates.Y + 1; h < start.Coordinates.Y + height; h++)
        {
            if (h < start.Coordinates.Y + height - 1)
            {
                Temp_Data.All_Blocks[start.Coordinates.X - X_Start][start.Coordinates.Z - Z_Start][h].Change_To(BlockPrototypes.Instance.Get("trunk"));
            }
            else
            {
                Temp_Data.All_Blocks[start.Coordinates.X - X_Start][start.Coordinates.Z - Z_Start][h].Change_To(BlockPrototypes.Instance.Get("leaves"));
            }
            tree.Add(Temp_Data.All_Blocks[start.Coordinates.X - X_Start][start.Coordinates.Z - Z_Start][h]);
        }
        int top = start.Coordinates.Y + height - 1;

        if (start.Coordinates.X - X_Start - 1 >= 0 && Temp_Data.All_Blocks[start.Coordinates.X - X_Start - 1][start.Coordinates.Z - Z_Start][top].Is_Air)
        {
            Temp_Data.All_Blocks[start.Coordinates.X - X_Start - 1][start.Coordinates.Z - Z_Start][top].Change_To(BlockPrototypes.Instance.Get("leaves"));
            tree.Add(Temp_Data.All_Blocks[start.Coordinates.X - X_Start - 1][start.Coordinates.Z - Z_Start][top]);
        }
        if (start.Coordinates.Z - Z_Start - 1 >= 0 && Temp_Data.All_Blocks[start.Coordinates.X - X_Start][start.Coordinates.Z - Z_Start - 1][top].Is_Air)
        {
            Temp_Data.All_Blocks[start.Coordinates.X - X_Start][start.Coordinates.Z - Z_Start - 1][top].Change_To(BlockPrototypes.Instance.Get("leaves"));
            tree.Add(Temp_Data.All_Blocks[start.Coordinates.X - X_Start][start.Coordinates.Z - Z_Start - 1][top]);
        }
        if (start.Coordinates.X - X_Start + 1 < SIZE_X && Temp_Data.All_Blocks[start.Coordinates.X - X_Start + 1][start.Coordinates.Z - Z_Start][top].Is_Air)
        {
            Temp_Data.All_Blocks[start.Coordinates.X - X_Start + 1][start.Coordinates.Z - Z_Start][top].Change_To(BlockPrototypes.Instance.Get("leaves"));
            tree.Add(Temp_Data.All_Blocks[start.Coordinates.X - X_Start + 1][start.Coordinates.Z - Z_Start][top]);
        }
        if (start.Coordinates.Z - Z_Start + 1 < SIZE_Z && Temp_Data.All_Blocks[start.Coordinates.X - X_Start][start.Coordinates.Z - Z_Start + 1][top].Is_Air)
        {
            Temp_Data.All_Blocks[start.Coordinates.X - X_Start][start.Coordinates.Z - Z_Start + 1][top].Change_To(BlockPrototypes.Instance.Get("leaves"));
            tree.Add(Temp_Data.All_Blocks[start.Coordinates.X - X_Start][start.Coordinates.Z - Z_Start + 1][top]);
        }
        //TODO: grass end up in here? Because index errors?
        tree.Blocks = tree.Blocks.Where(x => x.Internal_Name == "trunk" || x.Internal_Name == "leaves").ToList();
        Block_Groups.Add(tree);
    }