示例#1
0
 public Control Render(Blade blade)
 {
     return(new MenuButton(_label, (_) =>
     {
         System.Diagnostics.Process.Start(_url);
     }, _svgIcon ?? Icons.Application));
 }
示例#2
0
        private void Combo()
        {
            CurrentTarget = TargetSelector.GetTarget(Spells[R].Range, DamageType.Physical);

            CastQ(CurrentTarget);

            if (YasuoMenu.getCheckBoxItem(YasuoMenu.ComboA, "Combo.UseE"))
            {
                CastE(CurrentTarget);
            }

            if (YasuoMenu.getCheckBoxItem(YasuoMenu.ComboA, "Items.Enabled"))
            {
                if (YasuoMenu.getCheckBoxItem(YasuoMenu.ComboA, "Items.UseTIA"))
                {
                    Tiamat.Cast(null);
                }
                if (YasuoMenu.getCheckBoxItem(YasuoMenu.ComboA, "Items.UseHDR"))
                {
                    Hydra.Cast(null);
                }
                if (YasuoMenu.getCheckBoxItem(YasuoMenu.ComboA, "Items.UseBRK") && CurrentTarget != null)
                {
                    Blade.Cast(CurrentTarget);
                }
                if (YasuoMenu.getCheckBoxItem(YasuoMenu.ComboA, "Items.UseBLG") && CurrentTarget != null)
                {
                    Bilgewater.Cast(CurrentTarget);
                }
                if (YasuoMenu.getCheckBoxItem(YasuoMenu.ComboA, "Items.UseYMU"))
                {
                    Youmu.Cast(null);
                }
            }
        }
示例#3
0
 public Control Render(Blade blade)
 {
     return(new MenuButton(_label, (_) =>
     {
         LINQPad.Util.OpenQuery(_scriptPath, _run, _run);
     }, _svgIcon ?? (_run ? Icons.Application : Icons.File)));
 }
示例#4
0
    // Start is called before the first frame update
    void Start()
    {
        m_Rigidbody = GetComponent <Rigidbody>();
        m_Blade     = GetComponentInChildren <Blade>();

        previousTouchPhase = TouchPhase.Ended;
    }
示例#5
0
        public ActionResult DeleteProduct(int id, int producttype)
        {
            switch (producttype)
            {
            case 1:
                Blade blade = _database.Blades.Find(id);
                _database.Blades.Remove(blade);
                _database.SaveChanges();
                break;

            case 2:
                Handle handle = _database.Handles.Find(id);
                _database.Handles.Remove(handle);
                _database.SaveChanges();
                break;

            case 3:
                ReelSeat reelseat = _database.ReelSeats.Find(id);
                _database.ReelSeats.Remove(reelseat);
                _database.SaveChanges();
                break;

            default: break;
            }

            return(RedirectToAction("Index"));
        }
示例#6
0
文件: Helper.cs 项目: volder1/PortAIO
        internal void UseItems(Obj_AI_Base target)
        {
            var KhazixServerPosition = Khazix.ServerPosition.LSTo2D();
            var targetServerPosition = target.ServerPosition.LSTo2D();

            if (Hydra.IsReady() && Khazix.LSDistance(target) <= Hydra.Range)
            {
                Hydra.Cast();
            }
            if (Tiamat.IsReady() && Khazix.LSDistance(target) <= Tiamat.Range)
            {
                Tiamat.Cast();
            }
            if (Titanic.IsReady() && Khazix.LSDistance(target) <= Tiamat.Range)
            {
                Tiamat.Cast();
            }
            if (Blade.IsReady() && Khazix.LSDistance(target) <= Blade.Range)
            {
                Blade.Cast(target);
            }
            if (Youmu.IsReady() && Khazix.LSDistance(target) <= Youmu.Range)
            {
                Youmu.Cast(target);
            }
            if (Bilgewater.IsReady() && Khazix.LSDistance(target) <= Bilgewater.Range)
            {
                Bilgewater.Cast(target);
            }
        }
示例#7
0
 public Control Render(Blade blade)
 {
     return(new MenuButton(_label, (_) =>
     {
         _onClick();
     }, _svgIcon));
 }
示例#8
0
        private static void UseItems(Obj_AI_Base target)
        {
            var PlayerServerPosition = Player.ServerPosition.To2D();
            var targetServerPosition = target.ServerPosition.To2D();

            if (Hydra.IsReady() && Vector2.Distance(PlayerServerPosition, targetServerPosition) <= Hydra.Range)
            {
                Hydra.Cast();
            }
            if (Tiamat.IsReady() && Vector2.Distance(PlayerServerPosition, targetServerPosition) <= Tiamat.Range)
            {
                Tiamat.Cast();
            }
            if (Blade.IsReady() && Vector2.Distance(PlayerServerPosition, targetServerPosition) <= Blade.Range)
            {
                Blade.Cast(target);
            }
            if (Youmu.IsReady() && Vector2.Distance(PlayerServerPosition, targetServerPosition) <= Youmu.Range)
            {
                Youmu.Cast(target);
            }
            if (Bilgewater.IsReady() && Vector2.Distance(PlayerServerPosition, targetServerPosition) <= Bilgewater.Range)
            {
                Bilgewater.Cast(target);
            }
        }
示例#9
0
        public Blade GetBlade(XmlNode node)
        {
            Blade blade = new Blade();

            XmlNode theta = node.SelectSingleNode("theta");

            if (theta != null)
            {
                blade.theta = Double.Parse(theta.InnerText);
            }
            XmlNode rho = node.SelectSingleNode("rho");

            if (rho != null)
            {
                blade.rho = Double.Parse(rho.InnerText);
            }
            XmlNode diag = node.SelectSingleNode("diag");

            if (diag != null)
            {
                blade.diag = Double.Parse(diag.InnerText);
            }

            return(blade);
        }
示例#10
0
            public object Render(Blade blade)
            {
                object PrepareBody(object body)
                {
                    if (body is string strBody)
                    {
                        return(Typography.P(strBody));
                    }
                    return(body);
                }

                Controls.Button RenderButton(AlertAction action)
                {
                    return(new Controls.Button(action.Label, (_) =>
                    {
                        blade.Manager.CloseSideBlade(action);
                    }, theme: action.IsPrimary?Theme.Primary: Theme.Secondary));
                }

                var primary = RenderButton(_builder._actions.Single(e => e.IsPrimary));
                var buttons = new[] { primary }.Union(_builder._actions.Where(e => !e.IsPrimary).Select(RenderButton));

                IContentFormatter formatter = new DefaultContentFormatter();

                return(Layout.Vertical(
                           formatter.Format(PrepareBody(_builder._body)),
                           _builder._editor?.Render(primary),
                           Layout.Horizontal(buttons)
                           ));
            }
示例#11
0
        public async Task <IActionResult> Edit(int id, [Bind("ID,Length,Position,DateInstalled")] Blade blade)
        {
            if (id != blade.ID)
            {
                return(NotFound());
            }

            if (ModelState.IsValid)
            {
                try
                {
                    _context.Update(blade);
                    await _context.SaveChangesAsync();
                }
                catch (DbUpdateConcurrencyException)
                {
                    if (!BladeExists(blade.ID))
                    {
                        return(NotFound());
                    }
                    else
                    {
                        throw;
                    }
                }
                return(RedirectToAction(nameof(Index)));
            }
            return(View(blade));
        }
示例#12
0
        public async Task <IActionResult> Edit(int id, [Bind("Id,FactoryId,BladeName,Composite")] Blade blade)
        {
            if (id != blade.Id)
            {
                return(NotFound());
            }

            if (ModelState.IsValid)
            {
                try
                {
                    _context.Update(blade);
                    await _context.SaveChangesAsync();
                }
                catch (DbUpdateConcurrencyException)
                {
                    if (!BladeExists(blade.Id))
                    {
                        return(NotFound());
                    }
                    else
                    {
                        throw;
                    }
                }
                return(RedirectToAction(nameof(Index)));
            }
            ViewData["FactoryId"] = new SelectList(_context.Factory, "Id", "FactoryName", blade.FactoryId);
            return(View(blade));
        }
示例#13
0
 public static void CallOnEnemyDeactive(Blade enemy)
 {
     if (OnEnemyDeactive != null)
     {
         OnEnemyDeactive(enemy);
     }
 }
示例#14
0
 public Control Render(Blade blade)
 {
     return(new MenuButton(_label, (_) =>
     {
         blade.PushBlade(new MenuBlade(this));
     }, Icons.ChevronRight));
 }
示例#15
0
        public ActionResult DeleteConfirmed(int id)
        {
            Blade blade = db.Blades.Find(id);

            db.Blades.Remove(blade);
            db.SaveChanges();
            return(RedirectToAction("Index"));
        }
示例#16
0
 private void VoiceR_SpeechDetected(object sender, SpeechDetectedEventArgs e)
 {
     //frac.MICBOX.BackgroundImage = Properties.Resources.mickickerk;
     Blade.Stop();
     count = 0;
     frac.MICBOX.BackgroundImage = Properties.Resources.mic;
     Displayer("(/'ω')/にんしきちゅう!\('ω'\)");
 }
示例#17
0
 private void Blade_Tick(object sender, EventArgs e)
 {
     if (++count >= 3)
     {
         Fractal.Start();
         Blade.Stop();
     }
 }
        public BladeRecipe()
        {
            Blade CreatedBlade = new Blade();

            CreatedBlade.itemRecipe = this;
            craftedItems.Add(CreatedBlade);
            itemsNeeded.Add(new Iron_Ore(), 3);
        }
 // Use this for initialization
 void Start()
 {
     text_Drop   = GameObject.Find("Text_Drop").GetComponent <Text>();
     text_Throw  = GameObject.Find("Text_Throw").GetComponent <Text>();
     interaction = GetComponent <Interaction>();
     globalState = GameObject.Find("RigidBodyFPSController").GetComponent <RigidbodyFirstPersonController>();
     bladeScript = GameObject.Find("Blade").GetComponent <Blade>();
 }
示例#20
0
 private void OnEnemyDeactive(Blade enemy)
 {
     activeEnemies.Remove(enemy);
     if (!generate && (activeEnemies.Count <= 0))
     {
         EventManager.CallOnNoEnemyLeft();
     }
 }
示例#21
0
文件: Yasuo.cs 项目: sadnecc/CHportcn
        void Combo()
        {
            float range = 0;

            if (SpellSlot.R.IsReady())
            {
                range = Spells[R].Range;
            }

            else if (Spells[Q2].IsReady())
            {
                range = Spells[Q2].Range;
            }

            else if (Spells[E].IsReady())
            {
                range = Spells[E].Range;
            }

            CurrentTarget = TargetSelector.GetTarget(range, DamageType.Physical);


            if (GetBool("Combo.UseEQ", YasuoMenu.ComboM))
            {
                PerformEQ();
            }

            CastQ(CurrentTarget);

            if (GetBool("Combo.UseE", YasuoMenu.ComboM))
            {
                CastE(CurrentTarget);
            }

            if (GetBool("Items.Enabled", YasuoMenu.ComboM))
            {
                if (GetBool("Items.UseTIA", YasuoMenu.ComboM))
                {
                    Tiamat.Cast(null);
                }
                if (GetBool("Items.UseHDR", YasuoMenu.ComboM))
                {
                    Hydra.Cast(null);
                }
                if (GetBool("Items.UseBRK", YasuoMenu.ComboM) && CurrentTarget != null)
                {
                    Blade.Cast(CurrentTarget);
                }
                if (GetBool("Items.UseBLG", YasuoMenu.ComboM) && CurrentTarget != null)
                {
                    Bilgewater.Cast(CurrentTarget);
                }
                if (GetBool("Items.UseYMU", YasuoMenu.ComboM))
                {
                    Youmu.Cast(null);
                }
            }
        }
示例#22
0
    private void OnTriggerEnter2D(Collider2D col)
    {
        // 블레이드 타입에 따라 자를 수 있는 과일이 다름
        if (col.tag == "Blade")
        {
            switch (gameObject.tag)
            {
            case "Apple":
                if (Blade.getInstance().type != 1)
                {
                    return;
                }
                break;

            case "Blueberry":
                if (Blade.getInstance().type != 4)
                {
                    return;
                }
                break;

            case "Orange":
                if (Blade.getInstance().type != 3)
                {
                    return;
                }
                break;

            case "WaterMelon":
                if (Blade.getInstance().type != 2)
                {
                    return;
                }
                break;

            default:
                return;
            }

            ShowFloatingText();

            // 잘린 과일 rotation 변경
            Vector3 direction = (col.transform.position - transform.position).normalized;

            Quaternion rotation = Quaternion.LookRotation(direction);

            // 자르는 사운드 출력
            SoundManager.instance.PlaySound(1);

            // 잘린 과일 생성
            GameObject slicedFruit = Instantiate(fruitSlicedPrefab, transform.position, rotation);
            Destroy(slicedFruit, 3f);

            //Debug.Log("과일을 공격하셨습니다 !!");
            Destroy(gameObject);
        }
    }
示例#23
0
        public void ModelShouldBeInvalid(
            double bladeLength, double handleLength, double handleBoreDiameter, double buttWidth, double bladeHeight,
            double grindHeight, double gripLength, double gripDiagonal)
        {
            var model = new Blade(bladeLength, handleLength, handleBoreDiameter, buttWidth,
                                  bladeHeight, grindHeight, gripLength, gripDiagonal);

            Assert.Throws <ValidationException>(() => ModelValidator.Validate(model));
        }
示例#24
0
 public void LD_Panel()
 {
     //Debug.Log("L_");
     Blade.getInstance().type = 4;
     // 노크 사운드 출력
     SoundManager.instance.PlaySound(2);
     // 상태 색깔 변경
     color_state.color = blue.color;
 }
示例#25
0
 public void LO_Panel()
 {
     //Debug.Log("LO");
     Blade.getInstance().type = 3;
     // 노크 사운드 출력
     SoundManager.instance.PlaySound(2);
     // 상태 색깔 변경
     color_state.color = orange.color;
 }
示例#26
0
 public void RD_Panel()
 {
     //Debug.Log("R_");
     Blade.getInstance().type = 2;
     // 노크 사운드 출력
     SoundManager.instance.PlaySound(2);
     // 상태 색깔 변경
     color_state.color = green.color;
 }
示例#27
0
    // 패널을 눌렀을 때 블레이드 타일 변경

    public void RO_Panel()
    {
        //Debug.Log("RO");
        Blade.getInstance().type = 1;
        // 노크 사운드 출력
        SoundManager.instance.PlaySound(2);
        // 상태 색깔 변경
        color_state.color = red.color;
    }
示例#28
0
        public void ModelShouldBeValid(
            double bladeLength, double handleLength, double handleBoreDiameter, double buttWidth, double bladeHeight,
            double grindHeight, double gripLength, double gripDiagonal)
        {
            var model = new Blade(bladeLength, handleLength, handleBoreDiameter, buttWidth,
                                  bladeHeight, grindHeight, gripLength, gripDiagonal);

            ModelValidator.Validate(model);
        }
示例#29
0
 public ActionResult EditBlade([Bind(Include = "ID, Name, PartNumber,Image,Weight,Price ")] Blade blades)
 {
     if (ModelState.IsValid)
     {
         _database.Entry(blades).State = EntityState.Modified;
         _database.SaveChanges();
         return(RedirectToAction("Index"));
     }
     return(View(blades));
 }
示例#30
0
    private GameObject GetBladeObject(Blade blade)
    {
        GameObject go = Instantiate(prefab);

        go.transform.parent        = transform;
        go.transform.localPosition = blade.position;
        go.transform.localScale    = new Vector3(1, blade.height, 1);

        return(go);
    }
示例#31
0
文件: Sword.cs 项目: Antrum/Unity
    public Sword(int _bladeWeaponSet, int _gripWeaponSet, int _guardWeaponSet, int _pommelWeaponSet)
    {
        //		transform.gameObject.AddComponent<Blade> ();
        //		transform.gameObject.AddComponent<Grip> ();
        //		transform.gameObject.AddComponent<Guard> ();
        //		transform.gameObject.AddComponent<Pommel> ();
        //
        //		blade = transform.gameObject.GetComponent<Blade> ();
        //		grip = transform.gameObject.GetComponent<Grip> ();
        //		guard = transform.gameObject.GetComponent<Guard> ();
        //		pommel = transform.gameObject.GetComponent<Pommel> ();

        blade = new Blade (_bladeWeaponSet);
        grip = new Grip (_gripWeaponSet);
        guard = new Guard (_guardWeaponSet);
        pommel = new Pommel (_pommelWeaponSet);
    }
示例#32
0
        public BaseItem GetItemByItemID(int itemID)
        {
            DbParameter itemIdParameter = _db.CreateParameter(DbNames.GETITEMBYITEMID_ITEMID_PARAMETER, itemID);
            itemIdParameter.DbType = DbType.Int32;

            BaseItem b = null;

            _db.Open();

            DbDataReader reader = _db.ExcecuteReader(DbNames.GETITEMBYITEMID_STOREDPROC, CommandType.StoredProcedure, itemIdParameter);

            int ordinalITEM_ITEMID = reader.GetOrdinal(DbNames.ITEM_ITEMID);
            int ordinalITEM_OWNERID = reader.GetOrdinal(DbNames.ITEM_OWNERID);
            int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFERENCEID);
            int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE);
            int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND);
            int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID);
            int ordinalITEM_COST = reader.GetOrdinal(DbNames.ITEM_COST);
            int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS);
            int ordinalITEM_AMOUNT = reader.GetOrdinal(DbNames.ITEM_AMOUNT);
            int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL);
            int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX);
            int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR);
            int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA);
            int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE);
            int ordinalITEM_MAXIMBUES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES);
            int ordinalITEM_MAXDURA = reader.GetOrdinal(DbNames.ITEM_MAXDURA);
            int ordinalITEM_CURDURA = reader.GetOrdinal(DbNames.ITEM_CURDURA);
            int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE);
            int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE);
            int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING);
            int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED);
            int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE);
            int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE);
            int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA);
            int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN);
            int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN);
            int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL);
            int ordinalITEM_PLUS = reader.GetOrdinal(DbNames.ITEM_PLUS);
            int ordinalITEM_SLVL = reader.GetOrdinal(DbNames.ITEM_SLVL);
            int ordinalITEM_IMBUETRIES = reader.GetOrdinal(DbNames.ITEM_IMBUETRIES);
            int ordinalITEM_DRAGONSUCCESSIMBUETRIES = reader.GetOrdinal(DbNames.ITEM_DRAGONSUCCESSIMBUETRIES);
            int ordinalITEM_DISCOUNTREPAIRFEE = reader.GetOrdinal(DbNames.ITEM_DISCOUNTREPAIRFEE);
            int ordinalITEM_TOTALDRAGONIMBUES = reader.GetOrdinal(DbNames.ITEM_TOTALDRAGONIMBUES);
            int ordinalITEM_DRAGONDAMAGE = reader.GetOrdinal(DbNames.ITEM_DRAGONDAMAGE);
            int ordinalITEM_DRAGONDEFENCE = reader.GetOrdinal(DbNames.ITEM_DRAGONDEFENCE);
            int ordinalITEM_DRAGONATTACKRATING = reader.GetOrdinal(DbNames.ITEM_DRAGONATTACKRATING);
            int ordinalITEM_DRAGONLIFE = reader.GetOrdinal(DbNames.ITEM_DRAGONLIFE);
            int ordinalITEM_MAPPEDSTUFF = reader.GetOrdinal(DbNames.ITEM_MAPPEDSTUFF);
            int ordinalITEM_FORCENUMBER = reader.GetOrdinal(DbNames.ITEM_FORCENUMBER);
            int ordinalITEM_REBIRTHHOLE = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLE);
            int ordinalITEM_REBIRTHHOLEITEM = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLEITEM);
            int ordinalITEM_REBIRTHHOLESTAT = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLESTAT);
            int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID);
            int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE);
            int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE);
            int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID);
            int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL);
            int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA);
            int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES);
            int ordinalITEM_POLISHTRIES = reader.GetOrdinal(DbNames.ITEM_POLISHTRIES);
            int ordinalITEM_VIGISTAT1 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT1);
            int ordinalITEM_VIGISTAT2 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT2);
            int ordinalITEM_VIGISTAT3 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT3);
            int ordinalITEM_VIGISTAT4 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT4);
            int ordinalITEM_VIGISTATADD1 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD1);
            int ordinalITEM_VIGISTATADD2 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD2);
            int ordinalITEM_VIGISTATADD3 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD3);
            int ordinalITEM_VIGISTATADD4 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD4);
            int ordinalITEM_BAG = reader.GetOrdinal(DbNames.ITEM_BAG);
            int ordinalITEM_SLOT = reader.GetOrdinal(DbNames.ITEM_SLOT);
            int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX);
            int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY);

            while (reader.Read())
            {
                int BType = reader.GetByte(ordinalITEM_BTYPE);
                int BKind = reader.GetByte(ordinalITEM_BKIND);

                if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace
                    || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape)
                {
                    if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon)
                    {
                        b = new Sword();
                    }
                    if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon)
                    {
                        b = new Blade();
                    }
                    if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon)
                    {
                        b = new Fan();
                    }
                    if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon)
                    {
                        b = new Brush();
                    }
                    if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon)
                    {
                        b = new Claw();
                    }
                    if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon)
                    {
                        b = new Axe();
                    }
                    if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon)
                    {
                        b = new Talon();
                    }
                    if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon)
                    {
                        b = new Tonfa();
                    }
                    if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes)
                    {
                        b = new Clothes();
                    }
                    if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes)
                    {
                        b = new Dress();
                    }
                    if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes)
                    {
                        b = new Armor();
                    }
                    if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes)
                    {
                        b = new LeatherClothes();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat)
                    {
                        b = new Hood();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat)
                    {
                        b = new Tiara();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat)
                    {
                        b = new Helmet();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat)
                    {
                        b = new Hat();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes)
                    {
                        b = new SmBoots();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes)
                    {
                        b = new MageBoots();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes)
                    {
                        b = new WarriorShoes();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes)
                    {
                        b = new GhostFighterShoes();
                    }
                    if (BKind == 0 && BType == (byte)bType.Ring)
                    {
                        b = new Ring();
                    }
                    if (BKind == 0 && BType == (byte)bType.Necklace)
                    {
                        b = new Necklace();
                    }
                    if (BType == (byte)bType.Cape)
                    {
                        b = new Cape();
                        Cape c = b as Cape;
                        c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES);
                        c.PolishImbueTries = reader.GetByte(ordinalITEM_POLISHTRIES);
                        c.VigiStat1 = reader.GetInt16(ordinalITEM_VIGISTAT1);
                        c.VigiStatAdd1 = reader.GetInt16(ordinalITEM_VIGISTATADD1);
                        c.VigiStat2 = reader.GetInt16(ordinalITEM_VIGISTAT2);
                        c.VigiStatAdd2 = reader.GetInt16(ordinalITEM_VIGISTATADD2);
                        c.VigiStat3 = reader.GetInt16(ordinalITEM_VIGISTAT3);
                        c.VigiStatAdd3 = reader.GetInt16(ordinalITEM_VIGISTATADD3);
                        c.VigiStat4 = reader.GetInt16(ordinalITEM_VIGISTAT4);
                        c.VigiStatAdd4 = reader.GetInt16(ordinalITEM_VIGISTATADD4);
                    }

                    Equipment e = b as Equipment;
                    e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX);
                    e.RequiredStrength = reader.GetInt16(ordinalITEM_STR);
                    e.RequiredStamina = reader.GetInt16(ordinalITEM_STA);
                    e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE);
                    e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUES);
                    e.Durability = reader.GetInt16(ordinalITEM_CURDURA);
                    e.MaxDurability = reader.GetInt16(ordinalITEM_MAXDURA);
                    e.Damage = reader.GetInt16(ordinalITEM_DAMAGE);
                    e.Defence = reader.GetInt16(ordinalITEM_DEFENCE);
                    e.AttackRating = reader.GetInt16(ordinalITEM_ATTACKRATING);
                    e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED);
                    e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE);
                    e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                    e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN);
                    e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN);
                    e.Critical = reader.GetInt16(ordinalITEM_CRITICAL);
                    e.Plus = reader.GetByte(ordinalITEM_PLUS);
                    e.Slvl = reader.GetByte(ordinalITEM_SLVL);
                    e.ImbueTries = reader.GetByte(ordinalITEM_IMBUETRIES);
                    e.DragonSuccessImbueTries = reader.GetInt16(ordinalITEM_DRAGONSUCCESSIMBUETRIES);
                    e.DiscountRepairFee = reader.GetByte(ordinalITEM_DISCOUNTREPAIRFEE);
                    e.TotalDragonImbueTries = reader.GetInt16(ordinalITEM_TOTALDRAGONIMBUES);
                    e.DragonDamage = reader.GetInt16(ordinalITEM_DRAGONDAMAGE);
                    e.DragonDefence = reader.GetInt16(ordinalITEM_DRAGONDEFENCE);
                    e.DragonAttackRating = reader.GetInt16(ordinalITEM_DRAGONATTACKRATING);
                    e.DragonLife = reader.GetInt16(ordinalITEM_DRAGONLIFE);
                    e.MappedData = reader.GetByte(ordinalITEM_MAPPEDSTUFF);
                    e.ForceSlot = reader.GetByte(ordinalITEM_FORCENUMBER);
                    e.RebirthHole = reader.GetByte(ordinalITEM_REBIRTHHOLE);
                    e.RebirthHoleItem = reader.GetByte(ordinalITEM_REBIRTHHOLEITEM);
                    e.RebirthHoleStat = reader.GetInt16(ordinalITEM_REBIRTHHOLESTAT);
                }

                if (BType == (byte)bType.ImbueItem)
                {
                    if (BKind == (byte)bKindStones.Black)
                    {
                        b = new Black();
                    }
                    if (BKind == (byte)bKindStones.White)
                    {
                        b = new White();
                    }
                    if (BKind == (byte)bKindStones.Red)
                    {
                        b = new Red();
                    }
                    if (BKind == (byte)bKindStones.Dragon)
                    {
                        b = new Dragon();
                    }

                    ImbueItem im = b as ImbueItem;
                    im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE);
                    im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                }

                if (BType == (byte)bType.Potion)
                {
                    if (BKind == (byte)bKindPotions.Normal)
                    {
                        b = new Potion();
                    }
                    if (BKind == (byte)bKindPotions.Elixir)
                    {
                        b = new Elixir();
                    }

                    PotionItem pot = b as PotionItem;
                    pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                }
                if (BType == (byte)bType.Book)
                {
                    if (BKind == (byte)bKindBooks.SoftBook)
                    {
                        b = new SoftBook();
                    }
                    if (BKind == (byte)bKindBooks.HardBook)
                    {
                        b = new HardBook();
                    }

                    BookItem book = b as BookItem;
                    book.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                    book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID);
                    book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL);
                    book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA);
                }
                if (BType == (byte)bType.Bead)
                {
                    if (BKind == (byte)bKindBeads.Normal)
                    {
                        b = new Bead();
                    }
                    BeadItem bead = b as BeadItem;
                    bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID);
                }

                b.ItemID = reader.GetInt32(ordinalITEM_ITEMID);
                b.OwnerID = reader.GetInt32(ordinalITEM_OWNERID);
                b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID);
                b.VisualID = reader.GetInt16(ordinalITEM_VISUALID);
                b.Bag = reader.GetByte(ordinalITEM_BAG);
                b.Slot = reader.GetByte(ordinalITEM_SLOT);
                b.bType = reader.GetByte(ordinalITEM_BTYPE);
                b.bKind = reader.GetByte(ordinalITEM_BKIND);
                b.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                b.Amount = reader.GetInt16(ordinalITEM_AMOUNT);
                b.SizeX = reader.GetByte(ordinalITEM_SIZEX);
                b.SizeY = reader.GetByte(ordinalITEM_SIZEY);
                b.Price = reader.GetInt32(ordinalITEM_COST);
            }

            reader.Close();
            _db.Close();

            return b;
        }
示例#33
0
        public BaseItem GetRebirthPillDrop(Monster m)
        {
            DbParameter levelParameter = _db.CreateParameter(DbNames.GETPILLDROPITEM_LEVEL_PARAMETER, m.Level);
            levelParameter.DbType = DbType.Int32;

            List<BaseItem> items = new List<BaseItem>();

            _db.Open();

            DbDataReader reader = _db.ExcecuteReader(DbNames.GETPILLDROPITEM_STOREDPROC, CommandType.StoredProcedure, levelParameter);

            int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFERENCEID);
            int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE);
            int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND);
            int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID);
            int ordinalITEM_COST = reader.GetOrdinal(DbNames.ITEM_COST);
            int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS);
            int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL);
            int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX);
            int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR);
            int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA);
            int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE);
            int ordinalITEM_MAXIMBUES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES);
            int ordinalITEM_MAXDURA = reader.GetOrdinal(DbNames.DROPITEM_DURABILITY);
            int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE);
            int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE);
            int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING);
            int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED);
            int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE);
            int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE);
            int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA);
            int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN);
            int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN);
            int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL);
            int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID);
            int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE);
            int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE);
            int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID);
            int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL);
            int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA);
            int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES);
            int ordinalITEM_POLISHTRIES = reader.GetOrdinal(DbNames.ITEM_POLISHTRIES);
            int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX);
            int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY);
            while (reader.Read())
            {
                BaseItem b = null;

                int BType = reader.GetByte(ordinalITEM_BTYPE);
                int BKind = reader.GetByte(ordinalITEM_BKIND);

                if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace
                    || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape)
                {

                    if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon)
                    {
                        b = new Sword();
                    }
                    if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon)
                    {
                        b = new Blade();
                    }
                    if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon)
                    {
                        b = new Fan();
                    }
                    if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon)
                    {
                        b = new Brush();
                    }
                    if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon)
                    {
                        b = new Claw();
                    }
                    if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon)
                    {
                        b = new Axe();
                    }
                    if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon)
                    {
                        b = new Talon();
                    }
                    if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon)
                    {
                        b = new Tonfa();
                    }
                    if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes)
                    {
                        b = new Clothes();
                    }
                    if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes)
                    {
                        b = new Dress();
                    }
                    if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes)
                    {
                        b = new Armor();
                    }
                    if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes)
                    {
                        b = new LeatherClothes();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat)
                    {
                        b = new Hood();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat)
                    {
                        b = new Tiara();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat)
                    {
                        b = new Helmet();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat)
                    {
                        b = new Hat();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes)
                    {
                        b = new SmBoots();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes)
                    {
                        b = new MageBoots();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes)
                    {
                        b = new WarriorShoes();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes)
                    {
                        b = new GhostFighterShoes();
                    }
                    if (BKind == 0 && BType == (byte)bType.Ring)
                    {
                        b = new Ring();
                    }
                    if (BKind == 0 && BType == (byte)bType.Necklace)
                    {
                        b = new Necklace();
                    }
                    if (BType == (byte)bType.Cape)
                    {
                        b = new Cape();
                        Cape c = b as Cape;
                        c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES);
                        c.PolishImbueTries = reader.GetByte(ordinalITEM_POLISHTRIES);
                    }

                    Equipment e = b as Equipment;
                    e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX);
                    e.RequiredStrength = reader.GetInt16(ordinalITEM_STR);
                    e.RequiredStamina = reader.GetInt16(ordinalITEM_STA);
                    e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE);
                    e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUES);
                    e.Durability = reader.GetInt32(ordinalITEM_MAXDURA);
                    e.MaxDurability = reader.GetInt32(ordinalITEM_MAXDURA);
                    e.Damage = reader.GetInt32(ordinalITEM_DAMAGE);
                    e.Defence = reader.GetInt32(ordinalITEM_DEFENCE);
                    e.AttackRating = reader.GetInt32(ordinalITEM_ATTACKRATING);
                    e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED);
                    e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE);
                    e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                    e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN);
                    e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN);
                    e.Critical = reader.GetInt16(ordinalITEM_CRITICAL);
                }

                if (BType == (byte)bType.ImbueItem)
                {
                    if (BKind == (byte)bKindStones.Black)
                    {
                        b = new Black();
                    }
                    if (BKind == (byte)bKindStones.White)
                    {
                        b = new White();
                    }
                    if (BKind == (byte)bKindStones.Red)
                    {
                        b = new Red();
                    }
                    if (BKind == (byte)bKindStones.Dragon)
                    {
                        b = new Dragon();
                    }
                    if (BKind == (byte)bKindStones.RbItem)
                    {
                        b = new RbHoleItem();
                    }

                    ImbueItem im = b as ImbueItem;
                    im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE);
                    im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                }

                if (BType == (byte)bType.Potion)
                {
                    if (BKind == (byte)bKindPotions.Normal)
                    {
                        b = new Potion();
                    }
                    if (BKind == (byte)bKindPotions.Elixir)
                    {
                        b = new Elixir();
                    }

                    PotionItem pot = b as PotionItem;
                    pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                }
                if (BType == (byte)bType.Book)
                {
                    if (BKind == (byte)bKindBooks.SoftBook)
                    {
                        b = new SoftBook();
                    }
                    if (BKind == (byte)bKindBooks.HardBook)
                    {
                        b = new HardBook();
                    }
                    if (BKind == (byte)bKindBooks.RebirdBook)
                    {
                        b = new RebirthBook();
                    }
                    if (BKind == (byte)bKindBooks.FourthBook)
                    {
                        b = new FourthBook();
                    }
                    if (BKind == (byte)bKindBooks.FeSkillBook)
                    {
                        b = new FeSkillBook();
                    }
                    if (BKind == (byte)bKindBooks.FeBook)
                    {
                        b = new FiveElementBook();
                    }
                    if (BKind == (byte)bKindBooks.FocusBook)
                    {
                        b = new FocusBook();
                    }

                    BookItem book = b as BookItem;
                    book.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                    book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID);
                    book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL);
                    book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA);
                }
                if (BType == (byte)bType.Bead)
                {
                    if (BKind == (byte)bKindBeads.Normal)
                    {
                        b = new Bead();
                    }
                    BeadItem bead = b as BeadItem;
                    bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID);
                }
                if (BType == (byte)bType.StoreTag)
                {
                    b = new StoreTag();

                    StoreTag tag = b as StoreTag;
                    tag.TimeLeft = reader.GetInt16(ordinalITEM_MAXDURA);
                    tag.TimeMax = reader.GetInt16(ordinalITEM_MAXDURA);
                }
                if (BType == (byte)bType.PetItem)
                {
                    if (BKind == (byte)bKindPetItems.Taming)
                        b = new TameItem();
                    if (BKind == (byte)bKindPetItems.Food)
                        b = new PetFood();
                    if (BKind == (byte)bKindPetItems.Potion)
                        b = new PetPotion();
                    if (BKind == (byte)bKindPetItems.Resurect)
                        b = new PetResurrectItem();

                    PetItem p = b as PetItem;
                    p.TameChance = reader.GetInt16(ordinalITEM_IMBUERATE);
                    p.DecreaseWildness = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                    p.HealLife = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                }
                if (BType == (byte)bType.Pill)
                {
                    if (BKind == (byte)bKindPills.Rebirth)
                        b = new RebirthPill();

                    RebirthPill p = b as RebirthPill;
                    p.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    p.RequiredRebirth = reader.GetByte(ordinalITEM_CLASS);
                    p.ToRebirth = (byte)(p.RequiredRebirth + 1);
                    p.IncreaseSp = reader.GetInt16(ordinalITEM_DEX);
                }

                b.ItemID = 0;
                b.OwnerID = 0;
                b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID);
                b.VisualID = reader.GetInt16(ordinalITEM_VISUALID);
                b.Bag = 0;
                b.Slot = 0;
                b.bType = reader.GetByte(ordinalITEM_BTYPE);
                b.bKind = reader.GetByte(ordinalITEM_BKIND);
                b.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                b.Amount = 1;
                b.SizeX = reader.GetByte(ordinalITEM_SIZEX);
                b.SizeY = reader.GetByte(ordinalITEM_SIZEY);
                b.Price = reader.GetInt32(ordinalITEM_COST);
                items.Add(b);
            }

            reader.Close();
            _db.Close();

            if (items.Count > 0)
            {
                Random rand = new Random();
                int itemPos = rand.Next(0, items.Count);
                return items[itemPos];
            }
            else
                return null;
        }
示例#34
0
        public List<BaseItem> GetAllItemsInNpcBag(byte bag, int npcId)
        {
            DbParameter bagIdParameter = _db.CreateParameter(DbNames.GETALLNPCITEMSBYBAGID_BAGID_PARAMETER, bag);
            bagIdParameter.DbType = DbType.Byte;

            DbParameter characterIdParameter = _db.CreateParameter(DbNames.GETALLNPCITEMSBYBAGID_NPCID_PARAMETER, npcId);
            characterIdParameter.DbType = DbType.Int32;

            List<BaseItem> items = new List<BaseItem>();

            _db.Open();

            DbDataReader reader = _db.ExcecuteReader(DbNames.GETALLNPCITEMSBYBAGID_STOREDPROC, CommandType.StoredProcedure, bagIdParameter, characterIdParameter);

            int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFID);
            int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE);
            int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND);
            int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID);
            int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS);
            int ordinalITEM_AMOUNT = reader.GetOrdinal(DbNames.ITEM_AMOUNT);
            int ordinalITEM_PRICE = reader.GetOrdinal(DbNames.ITEM_PRICE);
            int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL);
            int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX);
            int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR);
            int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA);
            int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE);
            int ordinalITEM_DURABILITY = reader.GetOrdinal(DbNames.ITEM_DURABILITY);
            int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE);
            int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE);
            int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING);
            int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED);
            int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE);
            int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE);
            int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA);
            int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN);
            int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN);
            int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL);
            int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID);
            int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE);
            int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE);
            int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID);
            int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL);
            int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA);
            int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES);
            int ordinalITEM_MAXIMBUETRIES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES);
            int ordinalITEM_BAG = reader.GetOrdinal(DbNames.ITEM_BAG);
            int ordinalITEM_SLOT = reader.GetOrdinal(DbNames.ITEM_SLOT);
            int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX);
            int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY);

            while (reader.Read())
            {
                BaseItem b = null;

                int BType = reader.GetByte(ordinalITEM_BTYPE);
                int BKind = reader.GetByte(ordinalITEM_BKIND);

                if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace
                    || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape)
                {

                    if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon)
                    {
                        b = new Sword();
                    }
                    if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon)
                    {
                        b = new Blade();
                    }
                    if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon)
                    {
                        b = new Fan();
                    }
                    if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon)
                    {
                        b = new Brush();
                    }
                    if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon)
                    {
                        b = new Claw();
                    }
                    if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon)
                    {
                        b = new Axe();
                    }
                    if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon)
                    {
                        b = new Talon();
                    }
                    if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon)
                    {
                        b = new Tonfa();
                    }
                    if(BKind == (byte)bKindWeapons.Hammer && BType == (byte)bType.Weapon)
                    {
                        b = new Hammer();
                    }
                    if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes)
                    {
                        b = new Clothes();
                    }
                    if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes)
                    {
                        b = new Dress();
                    }
                    if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes)
                    {
                        b = new Armor();
                    }
                    if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes)
                    {
                        b = new LeatherClothes();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat)
                    {
                        b = new Hood();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat)
                    {
                        b = new Tiara();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat)
                    {
                        b = new Helmet();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat)
                    {
                        b = new Hat();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes)
                    {
                        b = new SmBoots();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes)
                    {
                        b = new MageBoots();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes)
                    {
                        b = new WarriorShoes();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes)
                    {
                        b = new GhostFighterShoes();
                    }
                    if (BKind == 0 && BType == (byte)bType.Ring)
                    {
                        b = new Ring();
                    }
                    if (BKind == 0 && BType == (byte)bType.Necklace)
                    {
                        b = new Necklace();
                    }
                    if (BType == (byte)bType.Cape)
                    {
                        b = new Cape();
                        Cape c = b as Cape;
                        c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES);
                    }

                    Equipment e = b as Equipment;
                    e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX);
                    e.RequiredStrength = reader.GetInt16(ordinalITEM_STR);
                    e.RequiredStamina = reader.GetInt16(ordinalITEM_STA);
                    e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE);
                    e.Durability = reader.GetInt32(ordinalITEM_DURABILITY);
                    e.MaxDurability = e.Durability;
                    e.Damage = reader.GetInt16(ordinalITEM_DAMAGE);
                    e.Defence = reader.GetInt16(ordinalITEM_DEFENCE);
                    e.AttackRating = reader.GetInt16(ordinalITEM_ATTACKRATING);
                    e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED);
                    e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE);
                    e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                    e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN);
                    e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN);
                    e.Critical = reader.GetInt16(ordinalITEM_CRITICAL);
                    e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUETRIES);
                }

                if (BType == (byte)bType.ImbueItem)
                {
                    if (BKind == (byte)bKindStones.Black)
                    {
                        b = new Black();
                    }
                    if (BKind == (byte)bKindStones.White)
                    {
                        b = new White();
                    }
                    if (BKind == (byte)bKindStones.Red)
                    {
                        b = new Red();
                    }
                    if (BKind == (byte)bKindStones.Dragon)
                    {
                        b = new Dragon();
                    }

                    ImbueItem im = b as ImbueItem;
                    im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE);
                    im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                }

                if (BType == (byte)bType.Potion)
                {
                    if (BKind == (byte)bKindPotions.Normal)
                    {
                        b = new Potion();
                    }
                    if (BKind == (byte)bKindPotions.Elixir)
                    {
                        b = new Elixir();
                    }

                    PotionItem pot = b as PotionItem;
                    pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                }
                if (BType == (byte)bType.Book)
                {
                    if (BKind == (byte)bKindBooks.SoftBook)
                    {
                        b = new SoftBook();
                    }
                    if (BKind == (byte)bKindBooks.HardBook)
                    {
                        b = new HardBook();
                    }

                    BookItem book = b as BookItem;
                    book.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                    book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID);
                    book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL);
                    book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA);
                }
                if (BType == (byte)bType.Bead)
                {
                    if (BKind == (byte)bKindBeads.Normal)
                    {
                        b = new Bead();
                    }
                    BeadItem bead = b as BeadItem;
                    bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID);
                }

                b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID);
                b.VisualID = reader.GetInt16(ordinalITEM_VISUALID);
                b.Bag = reader.GetByte(ordinalITEM_BAG);
                b.Slot = reader.GetByte(ordinalITEM_SLOT);
                b.bType = reader.GetByte(ordinalITEM_BTYPE);
                b.bKind = reader.GetByte(ordinalITEM_BKIND);
                b.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                b.Amount = reader.GetInt16(ordinalITEM_AMOUNT);
                b.SizeX = reader.GetByte(ordinalITEM_SIZEX);
                b.SizeY = reader.GetByte(ordinalITEM_SIZEY);
                b.Price = reader.GetInt32(ordinalITEM_PRICE);

                items.Add(b);
            }

            reader.Close();
            _db.Close();

            return items;
        }
示例#35
0
        public List<BaseItem> GetAllItemsInBag(byte bag, int characterId)
        {
            DbParameter bagIdParameter = _db.CreateParameter(DbNames.GETALLITEMSBYBAGID_BAGID_PARAMETER, bag);
            bagIdParameter.DbType = DbType.Byte;

            DbParameter characterIdParameter = _db.CreateParameter(DbNames.GETALLITEMSBYBAGID_CHARACTERID_PARAMETER, characterId);
            characterIdParameter.DbType = DbType.Int32;

            List<BaseItem> items = new List<BaseItem>();

            _db.Open();

            DbDataReader reader = _db.ExcecuteReader(DbNames.GETALLITEMSBYBAGID_STOREDPROC, CommandType.StoredProcedure, bagIdParameter, characterIdParameter);

            int ordinalITEM_ITEMID = reader.GetOrdinal(DbNames.ITEM_ITEMID);
            int ordinalITEM_OWNERID = reader.GetOrdinal(DbNames.ITEM_OWNERID);
            int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFERENCEID);
            int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE);
            int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND);
            int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID);
            int ordinalITEM_COST = reader.GetOrdinal(DbNames.ITEM_COST);
            int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS);
            int ordinalITEM_AMOUNT = reader.GetOrdinal(DbNames.ITEM_AMOUNT);
            int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL);
            int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX);
            int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR);
            int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA);
            int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE);
            int ordinalITEM_MAXIMBUES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES);
            int ordinalITEM_MAXDURA = reader.GetOrdinal(DbNames.ITEM_MAXDURA);
            int ordinalITEM_CURDURA = reader.GetOrdinal(DbNames.ITEM_CURDURA);
            int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE);
            int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE);
            int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING);
            int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED);
            int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE);
            int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE);
            int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA);
            int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN);
            int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN);
            int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL);
            int ordinalITEM_PLUS = reader.GetOrdinal(DbNames.ITEM_PLUS);
            int ordinalITEM_SLVL = reader.GetOrdinal(DbNames.ITEM_SLVL);
            int ordinalITEM_IMBUETRIES = reader.GetOrdinal(DbNames.ITEM_IMBUETRIES);
            int ordinalITEM_DRAGONSUCCESSIMBUETRIES = reader.GetOrdinal(DbNames.ITEM_DRAGONSUCCESSIMBUETRIES);
            int ordinalITEM_DISCOUNTREPAIRFEE = reader.GetOrdinal(DbNames.ITEM_DISCOUNTREPAIRFEE);
            int ordinalITEM_TOTALDRAGONIMBUES = reader.GetOrdinal(DbNames.ITEM_TOTALDRAGONIMBUES);
            int ordinalITEM_DRAGONDAMAGE = reader.GetOrdinal(DbNames.ITEM_DRAGONDAMAGE);
            int ordinalITEM_DRAGONDEFENCE = reader.GetOrdinal(DbNames.ITEM_DRAGONDEFENCE);
            int ordinalITEM_DRAGONATTACKRATING = reader.GetOrdinal(DbNames.ITEM_DRAGONATTACKRATING);
            int ordinalITEM_DRAGONLIFE = reader.GetOrdinal(DbNames.ITEM_DRAGONLIFE);
            int ordinalITEM_MAPPEDSTUFF = reader.GetOrdinal(DbNames.ITEM_MAPPEDSTUFF);
            int ordinalITEM_FORCENUMBER = reader.GetOrdinal(DbNames.ITEM_FORCENUMBER);
            int ordinalITEM_REBIRTHHOLE = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLE);
            int ordinalITEM_REBIRTHHOLESTAT = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLESTAT);
            int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID);
            int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE);
            int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE);
            int ordinalITEM_IMBUEDATA = reader.GetOrdinal(DbNames.ITEM_IMBUEDATA);
            int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID);
            int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL);
            int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA);
            int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES);
            int ordinalITEM_POLISHTRIES = reader.GetOrdinal(DbNames.ITEM_POLISHTRIES);
            int ordinalITEM_VIGISTAT1 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT1);
            int ordinalITEM_VIGISTAT2 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT2);
            int ordinalITEM_VIGISTAT3 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT3);
            int ordinalITEM_VIGISTAT4 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT4);
            int ordinalITEM_VIGISTATADD1 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD1);
            int ordinalITEM_VIGISTATADD2 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD2);
            int ordinalITEM_VIGISTATADD3 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD3);
            int ordinalITEM_VIGISTATADD4 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD4);
            int ordinalITEM_PETID = reader.GetOrdinal(DbNames.ITEM_PETID);
            int ordinalITEM_DAMAGEABSORB = reader.GetOrdinal(DbNames.ITEM_DAMAGEABSORB);
            int ordinalITEM_DEFENSEABSORB = reader.GetOrdinal(DbNames.ITEM_DEFENSEABSORB);
            int ordinalITEM_ATTACKRATINGABSORB = reader.GetOrdinal(DbNames.ITEM_ATTACKRATINGABSORB);
            int ordinalITEM_LIFEABSORB = reader.GetOrdinal(DbNames.ITEM_LIFEABSORB);
            int ordinalITEM_BAG = reader.GetOrdinal(DbNames.ITEM_BAG);
            int ordinalITEM_SLOT = reader.GetOrdinal(DbNames.ITEM_SLOT);
            int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX);
            int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY);

            while (reader.Read())
            {
                BaseItem b = null;

                int BType = reader.GetByte(ordinalITEM_BTYPE);
                int BKind = reader.GetByte(ordinalITEM_BKIND);

                if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace
                    || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape || BType == (byte)bType.Mirror)
                {

                    if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon)
                    {
                        b = new Sword();
                    }
                    if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon)
                    {
                        b = new Blade();
                    }
                    if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon)
                    {
                        b = new Fan();
                    }
                    if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon)
                    {
                        b = new Brush();
                    }
                    if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon)
                    {
                        b = new Claw();
                    }
                    if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon)
                    {
                        b = new Axe();
                    }
                    if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon)
                    {
                        b = new Talon();
                    }
                    if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon)
                    {
                        b = new Tonfa();
                    }
                    if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes)
                    {
                        b = new Clothes();
                    }
                    if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes)
                    {
                        b = new Dress();
                    }
                    if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes)
                    {
                        b = new Armor();
                    }
                    if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes)
                    {
                        b = new LeatherClothes();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat)
                    {
                        b = new Hood();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat)
                    {
                        b = new Tiara();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat)
                    {
                        b = new Helmet();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat)
                    {
                        b = new Hat();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes)
                    {
                        b = new SmBoots();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes)
                    {
                        b = new MageBoots();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes)
                    {
                        b = new WarriorShoes();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes)
                    {
                        b = new GhostFighterShoes();
                    }
                    if (BKind == 0 && BType == (byte)bType.Ring)
                    {
                        b = new Ring();
                    }
                    if (BKind == 0 && BType == (byte)bType.Necklace)
                    {
                        b = new Necklace();
                    }
                    if (BType == (byte)bType.Cape)
                    {
                        b = new Cape();
                        Cape c = b as Cape;
                        c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES);
                        c.PolishImbueTries = reader.GetByte(ordinalITEM_POLISHTRIES);
                        c.VigiStat1 = reader.GetInt16(ordinalITEM_VIGISTAT1);
                        c.VigiStatAdd1 = reader.GetInt16(ordinalITEM_VIGISTATADD1);
                        c.VigiStat2 = reader.GetInt16(ordinalITEM_VIGISTAT2);
                        c.VigiStatAdd2 = reader.GetInt16(ordinalITEM_VIGISTATADD2);
                        c.VigiStat3 = reader.GetInt16(ordinalITEM_VIGISTAT3);
                        c.VigiStatAdd3 = reader.GetInt16(ordinalITEM_VIGISTATADD3);
                        c.VigiStat4 = reader.GetInt16(ordinalITEM_VIGISTAT4);
                        c.VigiStatAdd4 = reader.GetInt16(ordinalITEM_VIGISTATADD4);
                    }
                    if (BType == (byte)bType.Mirror)
                    {
                        // bkind 4 = mirror, 0 = jar
                        b = new Mirror();
                        Mirror m = b as Mirror;

                        m.PetID = reader.GetInt32(ordinalITEM_PETID);
                        m.LifeAbsorb = reader.GetInt16(ordinalITEM_LIFEABSORB);
                        m.DamageAbsorb = reader.GetInt16(ordinalITEM_DAMAGEABSORB);
                        m.DefenseAbsorb = reader.GetInt16(ordinalITEM_DEFENSEABSORB);
                        m.AttackRatingAbsorb = reader.GetInt16(ordinalITEM_ATTACKRATINGABSORB);
                    }

                    Equipment e = b as Equipment;
                    e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX);
                    e.RequiredStrength = reader.GetInt16(ordinalITEM_STR);
                    e.RequiredStamina = reader.GetInt16(ordinalITEM_STA);
                    e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE);
                    e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUES);
                    e.Durability = reader.GetInt16(ordinalITEM_CURDURA);
                    e.MaxDurability = reader.GetInt16(ordinalITEM_MAXDURA);
                    e.Damage = reader.GetInt32(ordinalITEM_DAMAGE);
                    e.Defence = reader.GetInt32(ordinalITEM_DEFENCE);
                    e.AttackRating = reader.GetInt32(ordinalITEM_ATTACKRATING);
                    e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED);
                    e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE);
                    e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                    e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN);
                    e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN);
                    e.Critical = reader.GetInt16(ordinalITEM_CRITICAL);
                    e.Plus = reader.GetByte(ordinalITEM_PLUS);
                    e.Slvl = reader.GetByte(ordinalITEM_SLVL);
                    e.ImbueTries = reader.GetByte(ordinalITEM_IMBUETRIES);
                    e.DragonSuccessImbueTries = reader.GetInt16(ordinalITEM_DRAGONSUCCESSIMBUETRIES);
                    e.DiscountRepairFee = reader.GetByte(ordinalITEM_DISCOUNTREPAIRFEE);
                    e.TotalDragonImbueTries = reader.GetInt16(ordinalITEM_TOTALDRAGONIMBUES);
                    e.DragonDamage = reader.GetInt32(ordinalITEM_DRAGONDAMAGE);
                    e.DragonDefence = reader.GetInt32(ordinalITEM_DRAGONDEFENCE);
                    e.DragonAttackRating = reader.GetInt32(ordinalITEM_DRAGONATTACKRATING);
                    e.DragonLife = reader.GetInt16(ordinalITEM_DRAGONLIFE);
                    e.MappedData = reader.GetByte(ordinalITEM_MAPPEDSTUFF);
                    e.ForceSlot = reader.GetByte(ordinalITEM_FORCENUMBER);
                    e.RebirthHole = reader.GetInt16(ordinalITEM_REBIRTHHOLE);
                    e.RebirthHoleStat = reader.GetInt16(ordinalITEM_REBIRTHHOLESTAT);
                }

                if (BType == (byte)bType.ImbueItem)
                {
                    if (BKind == (byte)bKindStones.Black)
                    {
                        b = new Black();
                    }
                    if (BKind == (byte)bKindStones.White)
                    {
                        b = new White();
                    }
                    if (BKind == (byte)bKindStones.Red)
                    {
                        b = new Red();
                    }
                    if (BKind == (byte)bKindStones.Dragon)
                    {
                        b = new Dragon();
                    }
                    if (BKind == (byte)bKindStones.RbItem)
                    {
                        b = new RbHoleItem();
                    }

                    ImbueItem im = b as ImbueItem;
                    im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE);
                    im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                    im.ImbueData = reader.GetByte(ordinalITEM_IMBUEDATA);
                }

                if (BType == (byte)bType.Potion)
                {
                    if (BKind == (byte)bKindPotions.Normal)
                    {
                        b = new Potion();
                    }
                    if (BKind == (byte)bKindPotions.Elixir)
                    {
                        b = new Elixir();
                    }

                    PotionItem pot = b as PotionItem;
                    pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                }
                if (BType == (byte)bType.Book)
                {
                    if (BKind == (byte)bKindBooks.SoftBook)
                    {
                        b = new SoftBook();
                    }
                    if (BKind == (byte)bKindBooks.HardBook)
                    {
                        b = new HardBook();
                    }
                    if (BKind == (byte)bKindBooks.RebirdBook)
                    {
                        b = new RebirthBook();
                    }
                    if (BKind == (byte)bKindBooks.FourthBook)
                    {
                        b = new FourthBook();
                    }
                    if (BKind == (byte)bKindBooks.FeSkillBook)
                    {
                        b = new FeSkillBook();
                    }
                    if (BKind == (byte)bKindBooks.FeBook)
                    {
                        b = new FiveElementBook();
                    }
                    if (BKind == (byte)bKindBooks.FocusBook)
                    {
                        b = new FocusBook();
                    }

                    BookItem book = b as BookItem;
                    book.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                    book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID);
                    book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL);
                    book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA);
                }
                if (BType == (byte)bType.Bead)
                {
                    if (BKind == (byte)bKindBeads.Normal)
                    {
                        b = new Bead();
                    }
                    BeadItem bead = b as BeadItem;
                    bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID);
                }
                if (BType == (byte)bType.StoreTag)
                {
                    b = new StoreTag();

                    StoreTag tag = b as StoreTag;
                    tag.TimeLeft = reader.GetInt16(ordinalITEM_CURDURA);
                    tag.TimeMax = reader.GetInt16(ordinalITEM_MAXDURA);
                }
                if (BType == (byte)bType.PetItem)
                {
                    if (BKind == (byte)bKindPetItems.Taming)
                        b = new TameItem();
                    if (BKind == (byte)bKindPetItems.Food)
                        b = new PetFood();
                    if (BKind == (byte)bKindPetItems.Potion)
                        b = new PetPotion();
                    if (BKind == (byte)bKindPetItems.Resurect)
                        b = new PetResurrectItem();

                    PetItem p = b as PetItem;
                    p.TameChance = reader.GetInt16(ordinalITEM_IMBUERATE);
                    p.DecreaseWildness = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                    p.HealLife = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                }
                if (BType == (byte)bType.Pill)
                {
                    if (BKind == (byte)bKindPills.Rebirth)
                        b = new RebirthPill();

                    RebirthPill p = b as RebirthPill;
                    p.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    p.RequiredRebirth = reader.GetByte(ordinalITEM_CLASS);
                    p.ToRebirth = (byte)(p.RequiredRebirth + 1);
                    p.IncreaseSp = reader.GetInt16(ordinalITEM_DEX);
                }

                b.ItemID = reader.GetInt32(ordinalITEM_ITEMID);
                b.OwnerID = reader.GetInt32(ordinalITEM_OWNERID);
                b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID);
                b.VisualID = reader.GetInt16(ordinalITEM_VISUALID);
                b.Bag = reader.GetByte(ordinalITEM_BAG);
                b.Slot = reader.GetByte(ordinalITEM_SLOT);
                b.bType = reader.GetByte(ordinalITEM_BTYPE);
                b.bKind = reader.GetByte(ordinalITEM_BKIND);
                b.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                b.Amount = reader.GetInt16(ordinalITEM_AMOUNT);
                b.SizeX = reader.GetByte(ordinalITEM_SIZEX);
                b.SizeY = reader.GetByte(ordinalITEM_SIZEY);
                b.Price = reader.GetInt32(ordinalITEM_COST);

                items.Add(b);
            }

            reader.Close();
            _db.Close();

            return items;
        }