void CalcBezier() { m_Self.m_BezierPoints.Clear(); m_Self.m_BezierPoints = BezierLine.GetEqualSpaceBezier(m_Root.position, m_Self.m_AnchorPos[BezierLine.FirstAnchor], m_Self.m_AnchorPos[BezierLine.SecondAnchor], m_Self.m_AnchorPos[BezierLine.ThirdAnchor], m_Self.m_PointNumber); }