void CalcBezier()
 {
     m_Self.m_BezierPoints.Clear();
     m_Self.m_BezierPoints = BezierLine.GetEqualSpaceBezier(m_Root.position,
                                                            m_Self.m_AnchorPos[BezierLine.FirstAnchor],
                                                            m_Self.m_AnchorPos[BezierLine.SecondAnchor],
                                                            m_Self.m_AnchorPos[BezierLine.ThirdAnchor], m_Self.m_PointNumber);
 }