public static bool Prefix(Bench __instance) { var bnColor = __instance.GetComponentsInChildren <MeshRenderer>(); foreach (var benchcolor in bnColor) { if (benchcolor.name.Contains("Bench_01_")) { benchcolor.material.color = new Color32(Convert.ToByte(Config.fabricatorValue), Convert.ToByte(Config.fabricatorgValue), Convert.ToByte(Config.fabricatorbValue), 1); } } return(true); }