public void TestsMemoryPoolForceMappingEnabled() { BehaviourContext behaviourContext = new BehaviourContext(); behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision1); Assert.IsFalse(behaviourContext.IsMemoryPoolForceMappingEnabled()); behaviourContext.UpdateFlags(0x1); Assert.IsTrue(behaviourContext.IsMemoryPoolForceMappingEnabled()); }