public void TestsMemoryPoolForceMappingEnabled()
        {
            BehaviourContext behaviourContext = new BehaviourContext();

            behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision1);

            Assert.IsFalse(behaviourContext.IsMemoryPoolForceMappingEnabled());

            behaviourContext.UpdateFlags(0x1);

            Assert.IsTrue(behaviourContext.IsMemoryPoolForceMappingEnabled());
        }