public void BSChangeFromPlayerOneToPlayerTwoAndBackAgain() { BattleShips battleShipsTest = new BattleShips(); battleShipsTest.EndTurn(); Assert.AreEqual(1, battleShipsTest.battleShipCurrentPlayer); Assert.AreEqual(0, battleShipsTest.battleShipOppositePlayer); battleShipsTest.EndTurn(); Assert.AreEqual(0, battleShipsTest.battleShipCurrentPlayer); Assert.AreEqual(1, battleShipsTest.battleShipOppositePlayer); }