void SpwanEnemy(GameObject enemy, Vector3 position) { //Instantiate(enemy, position, Quaternion.identity, objBattleEventMaster.transform); Instantiate(enemy, position, Quaternion.identity); boss = GameObject.Find("SkeltonBoss(Clone)"); battleEventMaster.IncreaseEnemyCounter(); }
void SpwanEnemy(GameObject enemy, Vector3 position) { Instantiate(enemy, position, Quaternion.identity, objBattleEventMaster.transform); battleEventMasterStage1.IncreaseEnemyCounter(); }
void SpwanEnemy(GameObject enemy, Vector3 position) { Instantiate(enemy, position, Quaternion.identity); boss = GameObject.Find("Boss(Clone)"); battleEventMasterStage1.IncreaseEnemyCounter(); }