public override void LightToggle(BasePlayer player) { BaseVehicle vehicleParent = GetVehicleParent(); if (!(vehicleParent == null)) { vehicleParent.LightToggle(player); } }
public override void LightToggle(BasePlayer player) { BaseVehicle vehicleParent = base.GetVehicleParent(); if (vehicleParent == null) { return; } vehicleParent.LightToggle(player); }
public override void LightToggle(BasePlayer player) { BaseVehicle vehicleParent = this.GetVehicleParent(); if (Object.op_Equality((Object)vehicleParent, (Object)null)) { return; } vehicleParent.LightToggle(player); }