示例#1
0
 public static void AddAuditEntry(GameClient client, AuditType type, AuditSubtype subType, string oldValue,
                                  string newValue)
 {
     AddAuditEntry(client, (int)type, (int)subType, oldValue, newValue);
 }
示例#2
0
 public static void AddAuditEntry(GamePlayer player, AuditType type, AuditSubtype subType, string oldValue,
                                  string newValue)
 {
     AddAuditEntry(player.Client, type, subType, oldValue, newValue);
 }
示例#3
0
 public static void AddAuditEntry(AuditType type, AuditSubtype subType, string oldValue, string newValue)
 {
     AddAuditEntry((int)type, (int)subType, oldValue, newValue);
 }
示例#4
0
 public static void AddAuditEntry(GameClient client, AuditType type, AuditSubtype subType)
 {
     AddAuditEntry(client, (int)type, (int)subType, "", "");
 }
示例#5
0
 public static void AddAuditEntry(GamePlayer player, AuditType type, AuditSubtype subType, string oldValue,
                                  string newValue)
 {
     AddAuditEntry(player.Client, type, subType, oldValue, newValue);
 }
示例#6
0
 public static void AddAuditEntry(GameClient client, AuditType type, AuditSubtype subType, string oldValue,
                                  string newValue)
 {
     AddAuditEntry(client, (int)type, (int)subType, oldValue, newValue);
 }
示例#7
0
 public static void AddAuditEntry(GameClient client, AuditType type, AuditSubtype subType)
 {
     AddAuditEntry(client, (int)type, (int)subType, "", "");
 }
示例#8
0
 public static void AddAuditEntry(AuditType type, AuditSubtype subType, string oldValue, string newValue)
 {
     AddAuditEntry((int)type, (int)subType, oldValue, newValue);
 }
示例#9
0
 public static void AddAuditEntry(GameClient client, AuditType type, AuditSubtype subType)
 {
     AddAuditEntry(client, (int)type, (int)subType, string.Empty, string.Empty);
 }