public static void AddAuditEntry(GameClient client, AuditType type, AuditSubtype subType, string oldValue, string newValue) { AddAuditEntry(client, (int)type, (int)subType, oldValue, newValue); }
public static void AddAuditEntry(GamePlayer player, AuditType type, AuditSubtype subType, string oldValue, string newValue) { AddAuditEntry(player.Client, type, subType, oldValue, newValue); }
public static void AddAuditEntry(AuditType type, AuditSubtype subType, string oldValue, string newValue) { AddAuditEntry((int)type, (int)subType, oldValue, newValue); }
public static void AddAuditEntry(GameClient client, AuditType type, AuditSubtype subType) { AddAuditEntry(client, (int)type, (int)subType, "", ""); }
public static void AddAuditEntry(GameClient client, AuditType type, AuditSubtype subType) { AddAuditEntry(client, (int)type, (int)subType, string.Empty, string.Empty); }