private IEnumerator OnClickStart() { _assetBundleManager = new AssetBundleManager(); yield return(_assetBundleManager.PrepareDownload("https://onsemy.github.io/AssetBundleFromGithubPage/Android/", "Android")); Debug.Log($"Downloading AssetBundle Size: {_assetBundleManager.assetBundleTotalSize}"); yield return(_assetBundleManager.DownloadAllAssetBundle()); yield return(_assetBundleManager.PreloadAllAssetBundle()); }