示例#1
0
            public void TakeLock()
            {
                needLock--;
                needLockCounter.DiscountKnife(needLock);

                if (needLock == 1)
                {
                    ACouteauxTiré_Manager.instance.soundManager.Play(superEnemyHey);
                }
                else if (needLock == 0)
                {
                    detectZone.enabled = false;
                    CrosshairController.instance.targetEnemy = null;
                    ACouteauxTiré_Manager.instance.enemiesKilled.Add(this);
                    Instantiate(CrosshairController.instance.goodLock, transform.position, Quaternion.identity).transform.SetParent(gameObject.transform);
                    mySprite.color = Color.magenta;
                    ACouteauxTiré_Manager.instance.soundManager.Play(goodLockSound);
                }
            }
 public void MinusAmmo()
 {
     ammo--;
     ammoCount.DiscountKnife(ammo);
     //Debug.Log("Ammo left: " + ammo);
 }