void DoPlayRandomClip() { if (audioClips.Length == 0) { return; } int randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomIndex != -1) { AudioClip clip = audioClips[randomIndex].Value as AudioClip; if (clip != null) { if (!position.IsNone) { AudioSource.PlayClipAtPoint(clip, position.Value, volume.Value); } else { GameObject go = Fsm.GetOwnerDefaultTarget(gameObject); if (go == null) { return; } AudioSource.PlayClipAtPoint(clip, go.transform.position, volume.Value); } } } }
void SwapSprites() { if (sprites == null) { return; } if (sprites.Length == 0) { return; } if (Repeat.Value) { randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); } else { do { randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); } while (randomIndex == lastIndex); lastIndex = randomIndex; } if (randomIndex != -1) { spriteRenderer.sprite = sprites[randomIndex] as Sprite; } }
private void DoPlayRandomClip() { if (this.audioClips.Length == 0) { return; } int randomWeightedIndex = ActionHelpers.GetRandomWeightedIndex(this.weights); if (randomWeightedIndex != -1) { AudioClip audioClip = this.audioClips[randomWeightedIndex]; if (audioClip != null) { if (!this.position.IsNone) { AudioSource.PlayClipAtPoint(audioClip, this.position.Value, this.volume.Value); } else { GameObject ownerDefaultTarget = base.Fsm.GetOwnerDefaultTarget(this.gameObject); if (ownerDefaultTarget == null) { return; } AudioSource.PlayClipAtPoint(audioClip, ownerDefaultTarget.transform.position, this.volume.Value); } } } }
private void DoPlayRandomClip() { if (audioClips.Length == 0) { return; } int randomWeightedIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomWeightedIndex == -1) { return; } AudioClip audioClip = audioClips[randomWeightedIndex]; if (!(audioClip != null)) { return; } if (!position.IsNone) { AudioSource.PlayClipAtPoint(audioClip, position.Value, volume.Value); return; } GameObject ownerDefaultTarget = base.Fsm.GetOwnerDefaultTarget(gameObject); if (!(ownerDefaultTarget == null)) { AudioSource.PlayClipAtPoint(audioClip, ownerDefaultTarget.transform.position, volume.Value); } }
public override void OnEnter() { if (ints.Length > 0) { result.Value = ActionHelpers.GetRandomWeightedIndex(weights); } Finish(); }
private void DoPlayRandomAnimation() { if (this.animations.Length > 0) { int randomWeightedIndex = ActionHelpers.GetRandomWeightedIndex(this.weights); if (randomWeightedIndex != -1) { this.DoPlayAnimation(this.animations[randomWeightedIndex].Value); } } }
private void DoSelectRandomGameObject() { if (gameObjects != null && gameObjects.Length != 0 && storeGameObject != null) { int randomWeightedIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomWeightedIndex != -1) { storeGameObject.Value = gameObjects[randomWeightedIndex].Value; } } }
private void DoSelectRandomColor() { if (vector3Array != null && vector3Array.Length != 0 && storeVector3 != null) { int randomWeightedIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomWeightedIndex != -1) { storeVector3.Value = vector3Array[randomWeightedIndex].Value; } } }
private void DoSelectRandomString() { if (strings != null && strings.Length != 0 && storeString != null) { int randomWeightedIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomWeightedIndex != -1) { storeString.Value = strings[randomWeightedIndex].Value; } } }
private void DoSelectRandomColor() { if (colors != null && colors.Length != 0 && storeColor != null) { int randomWeightedIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomWeightedIndex != -1) { storeColor.Value = colors[randomWeightedIndex].Value; } } }
void DoPlayRandomAnimation() { if (animations.Length > 0) { var randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomIndex != -1) { DoPlayAnimation(animations[randomIndex].Value); } } }
void DoSelectRandomColor() { if (vector3Array == null) return; if (vector3Array.Length == 0) return; if (storeVector3 == null) return; int randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomIndex != -1) { storeVector3.Value = vector3Array[randomIndex].Value; } }
private void DoSelectRandomColor() { if (this.colors == null) { return; } if (this.colors.Length == 0) { return; } if (this.storeColor == null) { return; } int randomWeightedIndex = ActionHelpers.GetRandomWeightedIndex(this.weights); if (randomWeightedIndex != -1) { this.storeColor.Value = this.colors[randomWeightedIndex].Value; } }
private void DoSelectRandomString() { if (this.strings == null) { return; } if (this.strings.Length == 0) { return; } if (this.storeString == null) { return; } int randomWeightedIndex = ActionHelpers.GetRandomWeightedIndex(this.weights); if (randomWeightedIndex != -1) { this.storeString.Value = this.strings[randomWeightedIndex].Value; } }
private void DoSelectRandomColor() { if (this.vector3Array == null) { return; } if (this.vector3Array.Length == 0) { return; } if (this.storeVector3 == null) { return; } int randomWeightedIndex = ActionHelpers.GetRandomWeightedIndex(this.weights); if (randomWeightedIndex != -1) { this.storeVector3.Value = this.vector3Array[randomWeightedIndex].Value; } }
private void DoSelectRandomGameObject() { if (this.gameObjects == null) { return; } if (this.gameObjects.Length == 0) { return; } if (this.storeGameObject == null) { return; } int randomWeightedIndex = ActionHelpers.GetRandomWeightedIndex(this.weights); if (randomWeightedIndex != -1) { this.storeGameObject.Value = this.gameObjects[randomWeightedIndex].Value; } }
public override void OnEnter() { if (this.events.Length > 0) { int randomWeightedIndex = ActionHelpers.GetRandomWeightedIndex(this.weights); if (randomWeightedIndex != -1) { if (this.delay.Value < 0.001f) { base.Fsm.Event(this.events[randomWeightedIndex]); base.Finish(); } else { this.delayedEvent = base.Fsm.DelayedEvent(this.events[randomWeightedIndex], this.delay.Value); } return; } } base.Finish(); }
void DoSelectRandom() { if (vector2Array == null) { return; } if (vector2Array.Length == 0) { return; } if (storeVector2 == null) { return; } int randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomIndex != -1) { storeVector2.Value = vector2Array[randomIndex].Value; } }
public override void OnEnter() { if (events.Length > 0) { int randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomIndex != -1) { delayedEvent = new DelayedEvent(Fsm, events[randomIndex], delay.Value); delayedEvent.Update(); if (delayedEvent.Finished) { Finish(); } return; } } Finish(); }
void DoSelectRandomString() { if (ints == null) { return; } if (ints.Length == 0) { return; } if (storeInt == null) { return; } int randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomIndex != -1) { storeInt.Value = ints[randomIndex].Value; } }
void DoSelectRandomColor() { if (colors == null) { return; } if (colors.Length == 0) { return; } if (storeColor == null) { return; } int randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomIndex != -1) { storeColor.Value = colors[randomIndex].Value; } }
void DoSelectRandomObject() { if (objects == null) { return; } if (objects.Length == 0) { return; } if (storeObject == null) { return; } int randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomIndex != -1) { storeObject.Value = objects[randomIndex].Value; } }
void PickRandom() { if (amount.Length == 0) { return; } if (Repeat.Value) { randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); result.Value = amount[randomIndex].Value; } else { do { randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); } while(randomIndex == lastIndex); lastIndex = randomIndex; result.Value = amount[randomIndex].Value; } }
void PickRandom() { if (ints.Length == 0) { return; } if (canHitTwiceInARow.Value) { randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); result.Value = ints[randomIndex].Value; } else { do { randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); } while (randomIndex == lastIndex); lastIndex = randomIndex; result.Value = ints[randomIndex].Value; } }
void DoPlayRandomClip() { if (audioClips.Length == 0) return; if (!noRepeat.Value || weights.Length == 1) { randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); } else { do { randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); } while (randomIndex == lastIndex && randomIndex != -1); lastIndex = randomIndex; } if (randomIndex != -1) { var clip = audioClips[randomIndex].Value as AudioClip; if (clip != null) { if (!position.IsNone) { AudioSource.PlayClipAtPoint(clip, position.Value, volume.Value); } else { GameObject go = Fsm.GetOwnerDefaultTarget(gameObject); if (go == null) return; AudioSource.PlayClipAtPoint(clip, go.transform.position, volume.Value); } } } }
public override void OnEnter() { if (events.Length > 0) { int randomIndex = ActionHelpers.GetRandomWeightedIndex(weights); if (randomIndex != -1) { if (delay.Value < 0.001f) { Fsm.Event(events[randomIndex]); Finish(); } else { delayedEvent = Fsm.DelayedEvent(events[randomIndex], delay.Value); } return; } } Finish(); }