private void detach_RaceFinisheds(RaceFinished entity) { this.SendPropertyChanging(); entity.Race = null; }
private void attach_RaceFinisheds(RaceFinished entity) { this.SendPropertyChanging(); entity.Race = this; }
partial void UpdateRaceFinished(RaceFinished instance);
partial void DeleteRaceFinished(RaceFinished instance);
partial void InsertRaceFinished(RaceFinished instance);