private void detach_RaceFinisheds(RaceFinished entity)
		{
			this.SendPropertyChanging();
			entity.Race = null;
		}
		private void attach_RaceFinisheds(RaceFinished entity)
		{
			this.SendPropertyChanging();
			entity.Race = this;
		}
 partial void UpdateRaceFinished(RaceFinished instance);
 partial void DeleteRaceFinished(RaceFinished instance);
 partial void InsertRaceFinished(RaceFinished instance);