public uint GetSize() { uint size = 0; size += sizeof(ushort); for (int i = 0; i < items.Count; ++i) { DB_StatusEffect item = items[i]; size += item.GetSize(); } return(size); }
public DB_StatusEffect(DB_StatusEffect rho) { statusEffectID = rho.statusEffectID; statusEffectType = rho.statusEffectType; iconName = rho.iconName; displayName = rho.displayName; description = rho.description; percent = rho.percent; fix = rho.fix; elementType = rho.elementType; variance = rho.variance; isCritical = rho.isCritical; criticalProbability = rho.criticalProbability; vfxEffect = rho.vfxEffect; soundEffect = rho.soundEffect; effectColor = rho.effectColor; }
public bool Encode(BinaryEncoder encoder) { { ushort _size = (ushort)items.Count; if (!BinaryCodec.Encode(encoder, _size)) { return(false); } for (int i = 0; i < items.Count; ++i) { DB_StatusEffect item = items[i]; if (!item.Encode(encoder)) { return(false); } } } return(true); }
public bool Decode(BinaryDecoder decoder) { { ushort _size = 0; if (!BinaryCodec.Decode(decoder, out _size)) { return(false); } items.Capacity = _size; for (int i = 0; i < _size; ++i) { DB_StatusEffect item = new DB_StatusEffect(); if (!item.Decode(decoder)) { return(false); } items.Add(item); } } return(true); }