Esempio n. 1
0
        public uint GetSize()
        {
            uint size = 0;

            size += sizeof(ushort);
            for (int i = 0; i < items.Count; ++i)
            {
                DB_StatusEffect item = items[i];
                size += item.GetSize();
            }
            return(size);
        }
Esempio n. 2
0
 public DB_StatusEffect(DB_StatusEffect rho)
 {
     statusEffectID   = rho.statusEffectID;
     statusEffectType = rho.statusEffectType;
     iconName         = rho.iconName;
     displayName      = rho.displayName;
     description      = rho.description;
     percent          = rho.percent;
     fix                 = rho.fix;
     elementType         = rho.elementType;
     variance            = rho.variance;
     isCritical          = rho.isCritical;
     criticalProbability = rho.criticalProbability;
     vfxEffect           = rho.vfxEffect;
     soundEffect         = rho.soundEffect;
     effectColor         = rho.effectColor;
 }
Esempio n. 3
0
 public bool Encode(BinaryEncoder encoder)
 {
     {
         ushort _size = (ushort)items.Count;
         if (!BinaryCodec.Encode(encoder, _size))
         {
             return(false);
         }
         for (int i = 0; i < items.Count; ++i)
         {
             DB_StatusEffect item = items[i];
             if (!item.Encode(encoder))
             {
                 return(false);
             }
         }
     }
     return(true);
 }
Esempio n. 4
0
 public bool Decode(BinaryDecoder decoder)
 {
     {
         ushort _size = 0;
         if (!BinaryCodec.Decode(decoder, out _size))
         {
             return(false);
         }
         items.Capacity = _size;
         for (int i = 0; i < _size; ++i)
         {
             DB_StatusEffect item = new DB_StatusEffect();
             if (!item.Decode(decoder))
             {
                 return(false);
             }
             items.Add(item);
         }
     }
     return(true);
 }