Пример #1
0
    public override void Awake()
    {
        base.Awake ();
        mBAttackState = new BuildingAttackState (this);
        mBIdleState = new BuildingIdleState (this);
        mBBuildingState = new BuildingBuildState (this);

        mInformRangeCollider = gameObject.transform.Find ("InformRangeCollider").gameObject;
        mInformRange = mInformRangeCollider.GetComponent<InformRange>();

        mName = "Wall" + GetInstanceID();
        //Debug.Log("mName = " + mName);
    }
Пример #2
0
 public override void Awake()
 {
     base.Awake ();
     mInformRangeCollider = gameObject.transform.Find("InformRangeCollider").gameObject;
     mInformRange = mInformRangeCollider.GetComponent<InformRange>();
 }