Пример #1
0
 private int iV_GetSystemInfo(ref SystemInfoStruct systemInfo)
 {
     return Unmanaged_GetSystemInfo(ref systemInfo);
 }
Пример #2
0
 private static extern int Unmanaged_GetSystemInfo(ref SystemInfoStruct systemInfoData);
Пример #3
0
 private int iV_GetSystemInfo(ref SystemInfoStruct systemInfo)
 {
     return(Unmanaged_GetSystemInfo(ref systemInfo));
 }
Пример #4
0
 /// <summary>
 /// Update the Systeminformations in the Model
 /// </summary>
 /// <param name="sysInfo"></param>
 /// <param name="geometryStruct"></param>
 /// <returns></returns>
 public bool WriteSystemInformationInGazeModel(SystemInfoStruct sysInfo, REDGeometryStruct geometryStruct)
 {
     try
         {
             systemInfo = sysInfo;
             geometryInformation = geometryStruct;
             return true;
         }
         catch (System.Exception e)
         {
             UnityEngine.Debug.LogException(e);
             return false;
         }
 }
Пример #5
0
 private static extern int Unmanaged_GetSystemInfo(ref SystemInfoStruct systemInfoData);