Esempio n. 1
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 private int iV_GetSystemInfo(ref SystemInfoStruct systemInfo)
 {
     return Unmanaged_GetSystemInfo(ref systemInfo);
 }
Esempio n. 2
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 private static extern int Unmanaged_GetSystemInfo(ref SystemInfoStruct systemInfoData);
Esempio n. 3
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 private int iV_GetSystemInfo(ref SystemInfoStruct systemInfo)
 {
     return(Unmanaged_GetSystemInfo(ref systemInfo));
 }
Esempio n. 4
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 /// <summary>
 /// Update the Systeminformations in the Model
 /// </summary>
 /// <param name="sysInfo"></param>
 /// <param name="geometryStruct"></param>
 /// <returns></returns>
 public bool WriteSystemInformationInGazeModel(SystemInfoStruct sysInfo, REDGeometryStruct geometryStruct)
 {
     try
         {
             systemInfo = sysInfo;
             geometryInformation = geometryStruct;
             return true;
         }
         catch (System.Exception e)
         {
             UnityEngine.Debug.LogException(e);
             return false;
         }
 }
Esempio n. 5
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 private static extern int Unmanaged_GetSystemInfo(ref SystemInfoStruct systemInfoData);