Пример #1
0
 private void OnChainEnd(BinaryReader packet)
 {
     _ai.OnChainEnd();
     _duel.LastChainPlayer = -1;
     _duel.CurrentChain.Clear();
     //_duel.ChainTargets.Clear();
 }
 private void OnChainEnd(GameServerPacket packet)
 {
     _ai.OnChainEnd();
 }
Пример #3
0
 private void OnChainEnd(BinaryReader packet)
 {
     _ai.OnChainEnd();
     //_duel.ChainTargets.Clear();
 }
Пример #4
0
 private void OnChainEnd(BinaryReader packet)
 {
     _ai.OnChainEnd();
 }