Пример #1
0
 // Token: 0x060016A4 RID: 5796 RVA: 0x0007A48D File Offset: 0x0007868D
 public static void UnhighlightObject(GameObject model)
 {
     VRTK_ObjectAppearance.SetupInstance();
     if (VRTK_ObjectAppearance.instance != null)
     {
         VRTK_ObjectAppearance.instance.InternalUnhighlightObject(model);
     }
 }
Пример #2
0
 // Token: 0x060016A1 RID: 5793 RVA: 0x0007A438 File Offset: 0x00078638
 public static void SetRendererHidden(GameObject model, GameObject ignoredModel = null)
 {
     VRTK_ObjectAppearance.SetupInstance();
     if (VRTK_ObjectAppearance.instance != null)
     {
         VRTK_ObjectAppearance.instance.InternalSetRendererHidden(model, ignoredModel);
     }
 }
Пример #3
0
 // Token: 0x060016A3 RID: 5795 RVA: 0x0007A46C File Offset: 0x0007866C
 public static void HighlightObject(GameObject model, Color?highlightColor, float fadeDuration = 0f)
 {
     VRTK_ObjectAppearance.SetupInstance();
     if (VRTK_ObjectAppearance.instance != null)
     {
         VRTK_ObjectAppearance.instance.InternalHighlightObject(model, highlightColor, fadeDuration);
     }
 }
Пример #4
0
 // Token: 0x0600169F RID: 5791 RVA: 0x0007A3F7 File Offset: 0x000785F7
 public static void SetOpacity(GameObject model, float alpha, float transitionDuration = 0f)
 {
     VRTK_ObjectAppearance.SetupInstance();
     if (VRTK_ObjectAppearance.instance != null)
     {
         VRTK_ObjectAppearance.instance.InternalSetOpacity(model, alpha, transitionDuration);
     }
 }