// Token: 0x060016A4 RID: 5796 RVA: 0x0007A48D File Offset: 0x0007868D public static void UnhighlightObject(GameObject model) { VRTK_ObjectAppearance.SetupInstance(); if (VRTK_ObjectAppearance.instance != null) { VRTK_ObjectAppearance.instance.InternalUnhighlightObject(model); } }
// Token: 0x060016A1 RID: 5793 RVA: 0x0007A438 File Offset: 0x00078638 public static void SetRendererHidden(GameObject model, GameObject ignoredModel = null) { VRTK_ObjectAppearance.SetupInstance(); if (VRTK_ObjectAppearance.instance != null) { VRTK_ObjectAppearance.instance.InternalSetRendererHidden(model, ignoredModel); } }
// Token: 0x060016A3 RID: 5795 RVA: 0x0007A46C File Offset: 0x0007866C public static void HighlightObject(GameObject model, Color?highlightColor, float fadeDuration = 0f) { VRTK_ObjectAppearance.SetupInstance(); if (VRTK_ObjectAppearance.instance != null) { VRTK_ObjectAppearance.instance.InternalHighlightObject(model, highlightColor, fadeDuration); } }
// Token: 0x0600169F RID: 5791 RVA: 0x0007A3F7 File Offset: 0x000785F7 public static void SetOpacity(GameObject model, float alpha, float transitionDuration = 0f) { VRTK_ObjectAppearance.SetupInstance(); if (VRTK_ObjectAppearance.instance != null) { VRTK_ObjectAppearance.instance.InternalSetOpacity(model, alpha, transitionDuration); } }