INTERNAL_CALL_ConnectInternal() приватный Метод

private INTERNAL_CALL_ConnectInternal ( Playable &source, Playable &target, int sourceOutputPort, int targetInputPort ) : bool
source Playable
target Playable
sourceOutputPort int
targetInputPort int
Результат bool
Пример #1
0
 internal static bool ConnectInternal(ref Playable source, ref Playable target, int sourceOutputPort, int targetInputPort)
 {
     return(Playables.INTERNAL_CALL_ConnectInternal(ref source, ref target, sourceOutputPort, targetInputPort));
 }