INTERNAL_CALL_GetObjectReferenceValue() приватный Метод

private INTERNAL_CALL_GetObjectReferenceValue ( GameObject root, EditorCurveBinding &binding, Object &targetObject ) : bool
root GameObject
binding EditorCurveBinding
targetObject Object
Результат bool
Пример #1
0
 public static bool GetObjectReferenceValue(GameObject root, EditorCurveBinding binding, out UnityEngine.Object targetObject)
 {
     return(AnimationUtility.INTERNAL_CALL_GetObjectReferenceValue(root, ref binding, out targetObject));
 }