Пример #1
0
 public Vector2 sub(Vector2 v1, Vector2 v2) { return null; }
Пример #2
0
 public Vector2 subSelf(Vector2 v) { return null; }
Пример #3
0
 public Vector2 add(Vector2 v1, Vector2 v2) { return null; }
Пример #4
0
 public Vector2 addSelf(Vector2 v) { return null; }
Пример #5
0
 public static Vector2[] triangulateShape(Vector2[] contour, Vector2[][] holes) { return null; }
Пример #6
0
 public Vector2 copy(Vector2 v) { return null; }
Пример #7
0
 public void fromPoints(Vector2[] vectors) { }
Пример #8
0
 public JsBoolean equals(Vector2 v) { return true; }
Пример #9
0
 public CubicBezierCurve(Vector2 v0, Vector2 v1, Vector2 v2, Vector2 v3) { }
Пример #10
0
 public SplineCurve(Vector2[] points) { }
Пример #11
0
 public QuadraticBezierCurve(Vector2 v0, Vector2 v1, Vector2 v2) { }
Пример #12
0
 public LineCurve(Vector2 v1, Vector2 v2){}
Пример #13
0
 public static JsBoolean isClockWise(Vector2[] pts) { return null; }
Пример #14
0
 public JsNumber dot(Vector2 v) { return 0; }
Пример #15
0
 public void splineThru(Vector2[] pts) { }
Пример #16
0
 public Vector2 lerpSelf(Vector2 v, JsNumber a) { return null; }
Пример #17
0
 public Path(Vector2[] points) { }
Пример #18
0
 public Vector2[] getWrapPoints(Vector2[] oldPts, Path path) { return null; }
Пример #19
0
 public static removeHolesReturn removeHoles(Vector2[] contour,Vector2[][] holes) { return new removeHolesReturn(); }