internal GameCompletedEventArgs(GameInformation completedGameInfo)
 {
     CompletedGameInfo = completedGameInfo;
 }
 internal StoredGameStateChangedEventArgs(GameInformation updatedGameInfo, string turnRecordStr)
 {
     UpdatedGameInfo = updatedGameInfo;
     TurnRecordStr   = turnRecordStr;
 }
Пример #3
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 internal GameStartedEventArgs(GameInformation newGameInfo)
 {
     NewGameInfo = newGameInfo;
 }