internal GameCompletedEventArgs(GameInformation completedGameInfo)
 {
     CompletedGameInfo = completedGameInfo;
 }
 internal StoredGameStateChangedEventArgs(GameInformation updatedGameInfo, string turnRecordStr)
 {
     UpdatedGameInfo = updatedGameInfo;
     TurnRecordStr   = turnRecordStr;
 }
Exemplo n.º 3
0
 internal GameStartedEventArgs(GameInformation newGameInfo)
 {
     NewGameInfo = newGameInfo;
 }