Пример #1
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 public AttackState(EnemyStateMachine enemyStateMachine) : base(enemyStateMachine)
 {
 }
Пример #2
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 public StartState(EnemyStateMachine enemyStateMachine) : base(enemyStateMachine)
 {
 }
Пример #3
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 public State(EnemyStateMachine enemyStateMachine)
 {
     EnemyStateMachine = enemyStateMachine;
 }
Пример #4
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        public override IEnumerator Start()
        {
            yield return(new WaitForSeconds(1f));

            EnemyStateMachine.SetState(new PatrolState(EnemyStateMachine));
        }