Пример #1
0
 public override IEnumerator Start()
 {
     if (EnemyStateMachine._fieldOfView.visibleTargets.Count > 0)
     {
         _target = EnemyStateMachine._fieldOfView.visibleTargets[0];
         EnemyStateMachine.EnemyChase(_target);
     }
     yield break;
 }