Пример #1
0
        public static void SendNewPlayerFail(MessageNewPlayer message)
        {
            MessageBase newMessage = new MessageBase {
                Header = "NewPlayerFail", Id = message.Id
            };
            string jsonMessage = JsonConvert.SerializeObject(newMessage);

            SendMessage(message.Id, jsonMessage);
        }
Пример #2
0
        public static void SendNewPlayer(MessageNewPlayer message)
        {
            string jsonMessage = JsonConvert.SerializeObject(message);

            SendMessage(jsonMessage);
        }
Пример #3
0
        public static void ReceiveNewPlayer(string message)
        {
            MessageNewPlayer msg = JsonConvert.DeserializeObject <MessageNewPlayer>(message);

            GameFlowControl.ReceiveNewPlayer(msg);
        }