Пример #1
0
 private void Clear()
 {
     Post(new EntityDisposed(this));
     MonoBehaviourToEntity.Unregister(this);
     EntityController.FinishDeleteEntity(this);
     Id   = -1;
     Name = "Destroyed";
     ClearParent();
     Tr = null;
     _eventHub.Clear();
     Tags.Clear();
     Stats.Clear();
 }
Пример #2
0
 private void Clear()
 {
     this.Post(new EntityDisposed(this));
     UnityToEntityBridge.Unregister(this);
     EntityController.FinishDeleteEntity(this);
     _components.Clear();
     Id   = -1;
     Name = "Destroyed";
     ClearParent();
     if (_tags != null)
     {
         _tagPool.Store(_tags);
         _tags = null;
     }
 }