private void attach_Lager(Lager entity) { this.SendPropertyChanging(); entity.Lagerkategorie = this; }
private void detach_Lager(Lager entity) { this.SendPropertyChanging(); entity.Lagerkategorie = null; }
partial void DeleteLager(Lager instance);
private void detach_Lager(Lager entity) { this.SendPropertyChanging(); entity.Lagereinheit = null; }
private void attach_Lager(Lager entity) { this.SendPropertyChanging(); entity.Lagereinheit = this; }
partial void UpdateLager(Lager instance);
partial void InsertLager(Lager instance);