private void attach_Lager(Lager entity)
		{
			this.SendPropertyChanging();
			entity.Lagerkategorie = this;
		}
		private void detach_Lager(Lager entity)
		{
			this.SendPropertyChanging();
			entity.Lagerkategorie = null;
		}
 partial void DeleteLager(Lager instance);
		private void detach_Lager(Lager entity)
		{
			this.SendPropertyChanging();
			entity.Lagereinheit = null;
		}
		private void attach_Lager(Lager entity)
		{
			this.SendPropertyChanging();
			entity.Lagereinheit = this;
		}
 partial void UpdateLager(Lager instance);
 partial void InsertLager(Lager instance);